December 7, 20232 yr Just now, edzunu said: All Nvidia drivers after 537.58 had problems with perfomance. Game-Ready Drivers Community | NVIDIA GeForce Forums Mine are perfectly fine… 🤷🏻♂️
December 7, 20232 yr 24 minutes ago, Ianrivaldosmith said: Consistently? Games with bigger user bases than msfs don’t have that issue constantly. agreed, you beat me too it.
December 7, 20232 yr 10 minutes ago, eslader said: Businesses have to weigh the costs vs the benefits. this is my point. they could fix the server issues if they wanted, buts its time and money.
December 7, 20232 yr 6 minutes ago, Ianrivaldosmith said: Mine are perfectly fine… 🤷🏻♂️ I'm not saying it, I refer to the official nvidia forum.where multiple users complain about the drivers.
December 7, 20232 yr Commercial Member 9 hours ago, eslader said: supported it for 4 years, and are now building another new sim which they will support. And not to forget, for the new sim, they will keep the the memory footprint on the users PC minimal, so for every flight the used addons will be downloaded on demand. Reducing cloud server capacity for MSFS surely can't be a goal they are actively chasing. Also, fflops is probably not aware, that ramping up and down cloud capacity is not costing much nowadays anymore. And that MSFS data probably does not account for more than groundnoise among the entire Azure internet traffic. And, also not to forget, in case of MSFS bandwidth usage correlates with income. Having a huge number of users means that a larger number of potential markeplace buyers is actively using MSFS. And you can rest assured, that the price span between operating the cloud infrastructure and the income of the marketplace is very beneficial for MS. Make no mistake, they "love" having to add more capacity to the MSFS backbone! Edited December 7, 20232 yr by fsiscool
December 7, 20232 yr 37 minutes ago, Ianrivaldosmith said: Consistently? Games with bigger user bases than msfs don’t have that issue constantly. And some less successful games don't have the issue as much either. It is a terrible metric to use and MSFS downloads hardly ever made full use of our download speeds from day one anyway. Sometimes it is just down to how things are set up. 5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX 9070XT.
December 7, 20232 yr 1 hour ago, fluffyflops said: yet everytime theres a large traffic load on the servers, wether thats update day or a busy weekend. they fall over. How do we know that it not something like a carrier getting overwhelmed? It may very well be AT&T's fault. Even high capacity fiber optic lines have an upper limit. Every trunk line in and out of MS might be at full capacity for all we know. i9-10850K, ASUS TUF GAMING Z490-PLUS (WI-FI), 32GB G.SKILL DDR4-3603 / PC4-28800, GIGABYTE RTX5080 16GB WF OC 3 FAN running 3440x1440
December 7, 20232 yr My side-by-side install completed at some point this morning (so around 18 hours at around 33 Mbs). Everything looks ok at first glance - profile, Logbook, flight hours are as they were. Looks like graphical settings have been defaulted back to mostly High instead of the Ultra I'd been using. I've clicked on Controller profiles and although I can see non-default hardware there (such as my Fulcrum yoke), I'm just getting a spinning 'Loading' message over the screen so I don't know how long that's going to take to clear (3 or 4 minutes so far). Other than that, World Updates etc require installing from Content Manager. The new install currently takes up 8.01GB compared to the original (with everything disabled in AddonsLinker) being a whopping 450GB. The difference is accounted by 0kb vs 286GB in Official/OneStore; 0kb vs 4.69GB in Community (the odd things that AddonsLinker doesn't seem to cope with); 184kb vs 1.83GB in LocalState (mainly dll files in 'packages' associated with various aircraft) , and an Official folder (non-existant in the fresh install) containing 162GB in OneStore. Yes, I have two Official/OneStore folders with a lot of files duplicated (not symbolic links), so probably a lot of unecessary bloat. Still no luck accessing the controller profiles so I'll restart the sim (after a PC restart) and see if that helps... OS: Win11 Home; Mobo: Asus TUF Gaming Z690-Plus WiFi D4; CPU: Intel i5-12400 (Alder Lake) 4.4 GHzRAM: Corsair Vengeance DDR4 64Gb (4x16GB) 3600 MHz; GPU: MSI Radeon RX 5700XT [8GB] SSD: Corsair Force MP510 (for OS); 2x 1TB & 1x 2TB Sabrent Rocket Nvme PCIe 4.0 (one for sim, two for addons)HDD: Seagate 3TB (Data); Seagate 1TB (Programs), ASUS TUF Gaming VG32VQ1B Curved 31.5" monitor, 1440p, 38Mbs ethernet Fulcrum One Yoke, Honeycomb Bravo throttle, Thrustmaster Airbus TCA sidestick & throttle, Logitech Pro pedals, Xbox wireless gamepad (1st gen)
December 7, 20232 yr Was really nervous about updating it, having read all the comments about the downloading issues I’m not on the beta but thought I’ll take the plunge today. Get it downloaded ready for the weekend. I am on BT fibre and surprisingly it took six minutes to download install and all seems fine. It’s 230 in the afternoon GMT, when I started the download. 3080rtx on a i7 12700k with 32 Gig ddr5. 2gig Ssd Quest 2 Windows 11
December 7, 20232 yr 52 minutes ago, Ianrivaldosmith said: You don’t need an F1 car to go fast 😉 And anyways, MSFS servers need to ‘go fast’ several times per year. No, they don't. You guys think they do because you're impatient. The world will not end if it takes more than 20 minutes to download an update. I'd rather they put more investment into sim improvements than build out hyper-robust servers for the 4 or so times per year when everyone's downloading an update at once, and I'd rather the base sim not cost $400 to help pay for Google-level servers. Ryzen 7 7800X3D/B650 X AX | 5090 | 32gig | Win10 | Pimax Crystal Light
December 7, 20232 yr 17 hours ago, fluffyflops said: i always said from the beginning, the minute the sales slow down and the peak is gone, microsoft will loose interest, They were never going to plough a ton of money into a niche market like flightsim. Id wager they could fix the server issue by next week if they wanted, but that would mean diverting a load of resources - time, money and people into fixing it. everything is about money, nothing more, nothing less, and putting time, effort and staff onto something costs money, which I would guess they will not do. Various facts on the ground counter your rather wild theory: - MS ploughing a ton of money into investing in both updating v2020 and developing v2024, doubling the team size, etc - the add-ons market thriving, with most of the major developers either exclusively or mostly focusing on MSFS, a lot of which are sold thru the marketplace where MS gets a cut - MS/Asobo having made the flight sim market less of a niche compared to pre-2020, by expanding the audience and hardware platforms for it - MS's cloud infrastructure (Azure) is vast, and the costs for re-allocating/scaling those resources for MSFS are a pittance compared to the kind of investment they're pouring into MSFS in terms of manpower, contracting 3rd party devs, etc (also a pittance compared to the cloud resources used up by their non-gaming enterprise software and enterprise customers). Yes, at the end of the day for any business everything (or most things) *is* about money.. and that's precisely why they're continuing to invest in MSFS given its tremendous success. Far from and the opposite of losing interest, Microsoft is gaining a lot of interest. MSFS is also in the conversation and financial reports/calls by its CEO, multiple times, which was unheard of during the FSX and prior days (and no surprise why because it also uses their core technology stacks like cloud, AI, etc). Just a few examples:https://forums.flightsimulator.com/t/microsoft-ceo-satya-nadella-yet-again-praises-msfs/408815https://news.xbox.com/en-us/2021/06/10/satya-nadella-and-phil-spencer-on-gaming-at-microsoft/https://forums.flightsimulator.com/t/microsoft-ceo-mentions-vibrant-microsoft-flight-simulator-marketplace-in-financial-conference-call/396698https://tech.hindustantimes.com/tech/news/minecraft-is-a-metaverse-and-so-is-flight-sim-71636049400599.htmlhttps://www.ft.com/content/7d2a185c-7ab1-4fb2-80ca-aaa1fa7267ba Edited December 7, 20232 yr by lwt1971 Len 1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD
December 7, 20232 yr 52 minutes ago, 109Sqn said: Still no luck accessing the controller profiles so I'll restart the sim (after a PC restart) and see if that helps... It did - I have access to my controller setups again. Just tried a short flight into (default) EGPH in live (dark, rainy) weather with the Bonanza G36, no issues, with 34 - 49FPS. I'll persevere with this new install, first adding the updates from Content Manager, then airports by country, followed by aircraft, trying to resist the urge to re-install anything I don't really use. I'm sure there are a few freeware improvements which are no longer necessary with all the world and sim updates since launch. Once I'm satisfied that things are stable, I'll initially rename the original S-1-5-21-2544692395-2274515681-3036655377-1002 folder before deciding to risk deleting it. It needs to go one way or another to free the space. Just need to be sure nothing causes issues with the remaining new installation. OS: Win11 Home; Mobo: Asus TUF Gaming Z690-Plus WiFi D4; CPU: Intel i5-12400 (Alder Lake) 4.4 GHzRAM: Corsair Vengeance DDR4 64Gb (4x16GB) 3600 MHz; GPU: MSI Radeon RX 5700XT [8GB] SSD: Corsair Force MP510 (for OS); 2x 1TB & 1x 2TB Sabrent Rocket Nvme PCIe 4.0 (one for sim, two for addons)HDD: Seagate 3TB (Data); Seagate 1TB (Programs), ASUS TUF Gaming VG32VQ1B Curved 31.5" monitor, 1440p, 38Mbs ethernet Fulcrum One Yoke, Honeycomb Bravo throttle, Thrustmaster Airbus TCA sidestick & throttle, Logitech Pro pedals, Xbox wireless gamepad (1st gen)
December 7, 20232 yr 47 minutes ago, eslader said: The world will not end if it takes more than 20 minutes to download an update. Where do you get 20 mins from? It takes some people with 500MBIT+ connections several hours overnight...! I mean I get the gist of what you're saying and agree to a certain extent, but thats rather ridiculous. Edited December 7, 20232 yr by Ianrivaldosmith
December 7, 20232 yr 16 minutes ago, 109Sqn said: It did - I have access to my controller setups again. Just tried a short flight into (default) EGPH in live (dark, rainy) weather with the Bonanza G36, no issues, with 34 - 49FPS. I'll persevere with this new install, first adding the updates from Content Manager, then airports by country, followed by aircraft, trying to resist the urge to re-install anything I don't really use. I'm sure there are a few freeware improvements which are no longer necessary with all the world and sim updates since launch. Once I'm satisfied that things are stable, I'll initially rename the original S-1-5-21-2544692395-2274515681-3036655377-1002 folder before deciding to risk deleting it. It needs to go one way or another to free the space. Just need to be sure nothing causes issues with the remaining new installation. Did you have any light issues with Edinburgh? I'm seeing the runway and taxi lights all floating above the ground when arriving here. Ryzen 9800X3D, RTX 5090, 64GB, Win 11. MSFS2020. Moza, MFG, Fulcrum & Virpil controllers. Quest 3 for VR.
December 7, 20232 yr 1 hour ago, edzunu said: All Nvidia drivers after 537.58 had problems with perfomance. Game-Ready Drivers Community | NVIDIA GeForce Forums I don`t know where your findings come from because i am using at the moment ( since some weeks ) V. 546.01 and this is ( for me ) one of the best drivers for months now.. cheers 😉 08.2024 new PC is online : ASUS ROG STRIX X670E-F GAMING WIFI Mainboard, AMD Ryzen™ 9 7950X3D Prozessor, G.Skill DIMM 64 GB DDR5-6000 (2x 32 GB) Dual-Kit, MSI GeForce RTX 4090 VENTUS 3X E 24G OC Grafikkarte, 2x WD Black SN850X NVMe SSD 4 TB - Drive C+D, WD Gold Enterprise Class 12 TB for storage HDD, Thermaltake Toughpower GF3 1000W PC - Power supply, Thermalright Phantom Spirit 120 EVO CPU Aircooler with 7 Heatpipes, Design Meshify 2 White TG Clear Tint Tower-Case, 3x 4K monitors 2x32 Samsung 1x27 LG 3840x2160, Windows11 Prof. 23H2 - now Windows11 Prof. 25H2 Flightsimulator Hardware: Honeycomb Throttle Bravo, Logitech Extreme 3D Pro, Logitech Flight Joke System, XBox Controller, some Thrustmaster stuff, Winwing CDU Panels.
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