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Fenix bfu available

Featured Replies

4 hours ago, rick celik said:

I wonder if the SAAB in the efb has anything to do with their future products.  

That's an BAe ATP not a SAAB

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  • Fenix.... never change.   Months of silence, then a video that speaks of a release on Tues- or Wednesday and then release one day earlier on a Monday.   That's how it's done. 👏

  • Winwing have updated Simapppro, FCU and MCDU now working.

11 minutes ago, RNAVV19R said:

I hope the livery selection for 2024 has been fixed as well. It's a mess for the Fenix right now.

The issue is a ui issue with MSFS if I remember correctly 

Ok ummmm... wow. And taking proper advantage of the MSFS 2024 sim platform and its capabilities, I'm sure this is just the beginning. Definitely setting (and raising) the standard for what it means to develop a very high fidelity aircraft for a modern sim platform.

Ok now please do an A330, and the A340/A350/A380 while you're at it 🙂
 

Edited by lwt1971

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

21 minutes ago, carlanthony24 said:

The issue is a ui issue with MSFS if I remember correctly 

The issue only affects Fenix aircraft  

37 minutes ago, RNAVV19R said:

I hope the livery selection for 2024 has been fixed as well. It's a mess for the Fenix right now.

It will. The problem is because 2020 liveries come over weird into 2024 because of how the file structure changed. The BFU in 2024 is now a native plane, so the liveries will show up properly grouped,

Now, the flip side to this is everyone who downloaded liveries from .to will need to wait for the livery creator to update them.

7 minutes ago, RNAVV19R said:

The issue only affects Fenix aircraft  

it also effects the iFly 737

I hope the good folks at Asobo see this video and make note of the SDK limitations Fenix had to circumvent.

5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX  9070XT.

 

Rob Jones.

The Fenix team really shows some of the new features of MSFS 2024, and why people will love the Fenix more on it.

i5-12400, RTX 3060 Ti, 32 GB RAM

I like that.
No noise, no hype, no false and biased pre-release reviews by some so-called RL pilots.
Working, working and working, and at the end, this talented team produces a masterpiece.
Did I say that I like that ?? ☺️
Congrats, Aamir and Fenix team, you guys are truly awesome.
 

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2 hours ago, Tuskin38 said:

That's an BAe ATP not a SAAB

Yes I realised later on thanks for the correction, people got the jist

Will these fine add-ons now be available on the MP and in Xbox? If not, does anyone know what the barriers might be?

Thanks.

John Wiesenfeld KPBI | FAA PPL/SEL/IFR in a galaxy long ago and far away | VATSIM PILOT P2

i7-11700K, 32 GB DDR4 3.6 GHz, MSI RTX 3070ti, Dell 4K monitor

 

12 minutes ago, jrw4 said:

Will these fine add-ons now be available on the MP and in Xbox? If not, does anyone know what the barriers might be?

Barriers are features, that only work with injecting stuff in the sim via an external connector. Add-Ons need to run completely in the "sim sandbox" to be compatible to Xbox. I don't know if this changes in the future or with BFU, but Fenix (today) still requires an external application.

Edited by roesti

23 minutes ago, jrw4 said:

Will these fine add-ons now be available on the MP and in Xbox? If not, does anyone know what the barriers might be?

Thanks.

The Fenix runs external to the sim. That's the barrier on Xbox.

Having said that, the next-gen Xbox could theoretically support it, since it will likely be a PC-console hybrid.

Edited by RNAVV19R

16 minutes ago, jrw4 said:

Will these fine add-ons now be available on the MP and in Xbox? If not, does anyone know what the barriers might be?

Thanks.

No, Fenix’s systems among other things are powered by an external application. Xbox does not support these kind of executables.

7 minutes ago, roesti said:

Barriers are features, that only work with injecting stuff in the sim via an external connector.

The features themselves aren’t a barrier; it’s simply a design choice that Fenix is externally ran. This is why it can’t be on Xbox.

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