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Fenix bfu available

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I'm disappointed you can't change an engine in the hangar, it really lets the engineers down. I hope this feature is on their roadmap.

Joking (I think...)

FS2024 • PMDG 738, 77F • FSL A321 • A2A Comanche, Aerostar • BS Baron, Bonanza, Caravan Pro • JF Tomahawk • TAOG H500C
BeyondATC • GSX Pro • ChasePlane & Flow Pro • TDS GTNXi • FSUIPC • AutoFPS • RealTurb

9800X3D B650E • ROG OC RTX 5090 • 64GB DDR5-6000 • VKB Gladiator, STECS, T-Rudder • Tobii 5 • ISP 1 Gbps

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  • It is an interesting and infinite topic, really. I will share from my context about our work, but I am obviously a biased entity, so please take that into account with what I say and consider it on th

  • Fenix.... never change.   Months of silence, then a video that speaks of a release on Tues- or Wednesday and then release one day earlier on a Monday.   That's how it's done. 👏

  • Winwing have updated Simapppro, FCU and MCDU now working.

I'm really excited by looking their presentation video, that BFU is free and there is lot more coming🥰 Fenix has really put out lot of work into this.

Edited by MPL

Mikael Leinonen

Fantastic job @Aamir and the team. You keep pushing the bar higher and higher. If you could get the ATIS function in the AOC menu to use SI so I don’t have to listen to metal mickey on VHF reading it out I’d be a very happy man! 

I pretty much fly 95% of my flights using the Fenix and I can tell you that the product, as is- even if they never updated it ever again- is about as close to perfect as possible.  I’ve spent so many hours enjoying the sounds, sights and feel of this aircraft that I honestly can’t believe there are areas Fenix still thinks they can improve.  I just want to thank this amazing developer for creating such a great airplane for all of us to enjoy for years to come.  

2 hours ago, flyingscampi said:

I'm disappointed you can't change an engine in the hangar, it really lets the engineers down. I hope this feature is on their roadmap.

Joking (I think...)

I feel your pain.   Still waiting for the Lav Service Technician add-on.  Hoping Fenix hears my pleas; I know the market has been clamoring for this one for ages. 

11 minutes ago, 11bee said:

I feel your pain.   Still waiting for the Lav Service Technician add-on.  Hoping Fenix hears my pleas; I know the market has been clamoring for this one for ages. 

It's difficult to believe this isn't included, it's 2025!

Instead, they waste time coding custom displays 😡

FS2024 • PMDG 738, 77F • FSL A321 • A2A Comanche, Aerostar • BS Baron, Bonanza, Caravan Pro • JF Tomahawk • TAOG H500C
BeyondATC • GSX Pro • ChasePlane & Flow Pro • TDS GTNXi • FSUIPC • AutoFPS • RealTurb

9800X3D B650E • ROG OC RTX 5090 • 64GB DDR5-6000 • VKB Gladiator, STECS, T-Rudder • Tobii 5 • ISP 1 Gbps

As much humor is involved- the sad thing is that the market has indeed changed…

People want entertainment not education…. Enjoyment and not perseverance and dedication to learning. They demand (mostly useless and unseen for me) features like cabins that light up correctly and where they can sit and stare and observe correct wing flex and turbine whine, but ignore systems depth and fidelity. Air and ground Physics and performance. We are definitely not the “greatest generation” anymore.

Thankfully Fenix seems to be doing both well. Looking forward to this release very much.

C

Edited by cavaricooper

Best-

Carl Avari-Cooper

41 minutes ago, flyingscampi said:

It's difficult to believe this isn't included, it's 2025!

Instead, they waste time coding custom displays 😡

I am aware of one upcoming aircraft which may feature a working toilet 🤭

Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS

38 minutes ago, cavaricooper said:

As much humor is involved- the sad thing is that the market has indeed changed…

People want entertainment not education…. Enjoyment and not perseverance and dedication to learning. They demand (mostly useless and unseen for me) features like cabins that light up correctly and where they can sit and stare and observe correct wing flex and turbine whine, but ignore systems depth and fidelity. Air and ground Physics and performance. We are definitely not the “greatest generation” anymore.

Thankfully Fenix seems to be doing both well. Looking forward to this release very much.


Respectfully, saying people "want entertainment not education" is outdated thinking IMO.. the market can evolve to want *both* the core tenants of a simulation as well as the nice-to-haves or the "useless" as you call them. Anything and everything that adds to immersion and realism of a sim is welcome IMO. Now that said, providing these extras at the expense of the core aspects is of course not welcome, but that doesn't have to be with a modern sim platform like MSFS, and with new devs like Fenix. You can indeed have high levels of core simulation fidelity, *and* visual fidelity, *and* the extras or what is deemed as unnecessary/unseen by certain users. Even that third category, if done right, i.e. cargo doors opening/closing like in IRL where factors such as aircraft state, its hydraulics, actual physics, etc all are in play, then heck why not 🙂 

In this video Aamir started it with a focus on flight dynamics, and speaking about their revamping of the landing dynamics in particular.. and how data from 800,000+ IRL flights helped in that endeavour, etc. So as you say, Fenix at least seem to be doing both well. And I'd argue most of the major high-fidelity devs developing for MSFS currently have the right mix of priorities.. ya some might not be able to do as much on the non-core simulation aspects, but that's completely fine since if a dev house has to choose what aspects to focus on in order to best use their resources, I'd of course want them to pick core simulation aspects first.

Edited by lwt1971

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

So do you think I would be able to run it well, given the specs in my signature? 

 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2  - LG 45GX950A - HOTAS Warthog with Ava Base

One thing I am surprised that FBW is the only dev where you can tune Vatsim radio frequencies from the EFB. It's a pretty handy feature especially when flying into events.

It would be nice if Fenix had this. I do like there is more audio controls in the Fenix EFB for external apps.

47 minutes ago, lwt1971 said:


Respectfully, saying people "want entertainment not education" is outdated thinking IMO.. the market can evolve to want *both* the core tenants of a simulation as well as the nice-to-haves or the "useless" as you call them. Anything and everything that adds to immersion and realism of a sim is welcome IMO. Now that said, providing these extras at the expense of the core aspects is of course not welcome, but that doesn't have to be with a modern sim platform like MSFS, and with new devs like Fenix. You can indeed have high levels of core simulation fidelity, *and* visual fidelity, *and* the extras or what is deemed as unnecessary/unseen by certain users. Even that third category, if done right, i.e. cargo doors opening/closing like in IRL where factors such as aircraft state, its hydraulics, actual physics, etc all are in play, then heck why not 🙂 

In this video Aamir started it with a focus on flight dynamics, and speaking about their revamping of the landing dynamics in particular.. and how data from 800,000+ IRL flights helped in that endeavour, etc. So as you say, Fenix at least seem to be doing both well. And I'd argue most of the major high-fidelity devs developing for MSFS currently have the right mix of priorities.. ya some might not be able to do as much on the non-core simulation aspects, but that's completely fine since if a dev house has to choose what aspects to focus on in order to best use their resources, I'd of course want them to pick core simulation aspects first.

I see your point @lwt1971, but I believe Carl is actually referring to a growing number of simmers who place their expectations and wants from a flightsim more in the "looks" / "graphics sugar" than in the quality of flight and systems modelling.

I'm old, and have been using sims for many years, and recall that just 15 yrs ago having what we have today in the platforms we use was only possible in dreams, or even unthinkable... OFC these days I can push the sliders further to or far right and still be able to play FS 2024, enjoy the graphics and sometimes even the systems, so, with time I am adapting to this new state of the art ... and I look forward for the day it can all look even better without having to make a huge investment in hardware.

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

A big lack for this aircraft is a save/reload state, hope they implement as soon as possible.

Riccardo

OS: Windows 10-64 bit, CPU: i7-7700K @4.20 GHz, GPU: Gigabyte GeForce GTX 1080 G1 8GB GDDR5, RAM: Corsair Vengeance DDR4 32GB 3000MHz, MB: MSI Z270

51 minutes ago, BrammyH said:

One thing I am surprised that FBW is the only dev where you can tune Vatsim radio frequencies from the EFB. It's a pretty handy feature especially when flying into events.

It would be nice if Fenix had this. I do like there is more audio controls in the Fenix EFB for external apps.

That's one of my favourite features in the PMS50 GTN750.  Good idea!

Dan Pergau - PPL-SEL

| I7-10700k, RTX4070, 32gb-3200mhz | Dell U3415W | Saitek Pro Pedals, Saitek Throttle Quadrants, Various WINCTRL peripherals, and Logitech 3D Extreme | MSFS 2020 |

1 hour ago, jcomm said:

I see your point @lwt1971, but I believe Carl is actually referring to a growing number of simmers who place their expectations and wants from a flightsim more in the "looks" / "graphics sugar" than in the quality of flight and systems modelling.


Fair point and that well may be, but that's where different types of devs can serve the different needs of simmers right, i.e. those who put out medium and lower fidelity aircraft for example can serve the simmers who only care about looks/extras.

I still maintain that the current group of high fidelity developers (at least for aircraft, i.e. Fenix/PMDG/iFly/A2A/FSL/BS/JF/etc) still have their priorities mostly right, based on their development resources and business objectives... i.e. those dev houses in this group which are smaller rightly focus on core simulation aspects more so than the visuals/extras, etc.
 

Edited by lwt1971

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

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