September 18, 2025Sep 18 New Beta released ! Sepia night lighting - fixed Intel Core i9-13900K | ASUS ROG STRIX GeForce RTX 4090 GAMING OC 24GB | ASUS ROG MAXIMUS Z790 HERO | DDR5 64GB 6000-30 Trident Z5 RGB | Corsair ICUE H170i Elite Capellix RGB | Corsair 7000D Airflow ASUS ROG Thor Platinum II 1200 Watt | Samsung SSD 990 Pro NVMe M.2 2TB & 1TB | Alienware AW3423DW | Asus ROG Swift PG279Q 27" Gaming Monitor | VKB-Sim Gladiator Mk.II | Thrustmaster TCA Quadrant Airbus Edition
September 18, 2025Sep 18 Quote WASM API Fixed call to execute_calculator_code causing ctd Fixed WASI fd_write function returning an error when unable to write the requested number of bytes Fixed WASI fd_pwrite function missing conversion of iovs & nwritten pointers from linear memory to host memory (could lead to crashes) Fixed WASI fd_read function returning an error when unable to read the requested number of bytes Fixed WASI fd_pread function missing conversion of iovs & nread pointers from linear memory to host memory (could lead to crashes) Fixed fsVarsEnvironmentVarGet in Vars API Should hopefully resolve most of the WASM crashes, particularly the last one which has been spotted to cause majority of them.
September 18, 2025Sep 18 Release notes: https://forums.flightsimulator.com/t/sim-update-4-beta-1-6-7-0-release-notes-september-18-2025/738692 Len 1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD
September 18, 2025Sep 18 Commercial Member 45 minutes ago, Lucky38i said: Should hopefully resolve most of the WASM crashes, particularly the last one which has been spotted to cause majority of them. This would be pending the devs of the products pushing updates after recompiling using the latest sdk right ? On the official forums, reports are WASM planes are still a no go at the moment Edited September 18, 2025Sep 18 by rick celik
September 18, 2025Sep 18 Jetways and external lights (always on) still broken but those aren't really deal breakers for me. I haven't tested PMDG/CRJ so no idea if they work now or not. Did a quick flight in the Fenix and my performance seems to have improved yet again. Previously I had AutoFPS TLOD+ 100 on the ground and now after the latest update I just stays at 200 and higher frames than before at 100 - no idea how. Loaded into KDEN with full AI traffic and got a steady 90-100 FPS with TLOD 200. Incredible! Nights look so much better now too! Way to go MS!!
September 18, 2025Sep 18 1 hour ago, Seth2021 said: New Beta released ! Sepia night lighting - fixed Pics? | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
September 19, 2025Sep 19 57 minutes ago, ryanbatc said: Pics? Someone on the official forum posted these https://forums.flightsimulator.com/t/sim-update-beta-4-discussion-thread/737418/947 AMD 9950X3D | 64 GB RAM | RTX 5090 FMR: 747 FO, 757/767 CAPT, 737 Check Airman Current 777 CAPT
September 19, 2025Sep 19 19 minutes ago, Vitold69 said: The gate mess is not fixed. Jetways don't work! Les Misérables 👎 Go back to SU3. Don't use a beta version. Wait for the final release. 9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen
September 19, 2025Sep 19 2 hours ago, Seth2021 said: New Beta released ! Sepia night lighting - fixed And already the debate has started: Lights too bright! No, not bright enough! Needs more depth-of field! No! Don't do that! etc....... (The usual) Ima' just go and fly. We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
September 19, 2025Sep 19 Well if no one says anything nothing would get changed, so the more opinions expressed during beta the better the chance of further tweaks and fixes. Anyway another nice round of potential performance optimisations, night lighting looks improved via the screenshots I've seen, lack of VR fixes a worry as those severe mouse/controller issues must be fixed ASAP. Will have a fly tonight and see what's what. Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
September 19, 2025Sep 19 Just quickly installed the latest beta before getting ready for work and disappointed two 'bugs' are still not fixed: 1. The jetways still do not work and report bad data. Did Asobo attempt to fix or improve something to do with the jetways and broken it? 2. Hardware settings in the controllers still does not work so no adjustments possible. Again did any previous change notes mention attempts to improve the controllers? Not sure why either of the above now fail if they have not mentioned those elements in the change logs Chris Ibbotson AMD Ryzen 7 7800x3D / MSI AMD MPG x670E Carbon Motherboard / Gigabyte GeForce RTX 5090 Gaming OC 32GB GDDR7 PCI-Express Graphics Card / Corsair DOMINATOR Titanium RGB Grey 64GB 6000MHz AMD EXPO DDR5 / NZXT C1200 Gold ATX 3.1 - Fully Modular Low-Noise PC Gaming Power Supply - 1200 Watts - 80 PLUS Gold / 48” UltraGear™ UHD 4K OLED Gaming Monitor / 40" Philips 4K LED Monitor / Honeycomb Alpha Yoke / Honeycomb Bravo Throttle Quadrant / WinWing Orion Rudder Pedals c/w dampener / WinWing Ursa Minor Airline Joystick / WinWing Airbus MCDU
September 19, 2025Sep 19 8 hours ago, rick celik said: This would be pending the devs of the products pushing updates after recompiling using the latest sdk right ? On the official forums, reports are WASM planes are still a no go at the moment I don’t see why you’d need to recompile as it worked before and is now claiming to be fixed. Though if I’m wrong I redact my statement. Shame about what’s being encountered on the official forum. I’ve yet to test.
September 19, 2025Sep 19 Commercial Member 5 minutes ago, Lucky38i said: I don’t see why you’d need to recompile as it worked before and is now claiming to be fixed. Though if I’m wrong I redact my statement. Shame about what’s being encountered on the official forum. I’ve yet to test. The fix is listed under the SDK portion so it might mean that the changes made in the sim now align with the new sdk therefore will need a recompile, but I'm just assuming at this stage.
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