July 31Jul 31 I really like this plane. The trim control is unbelievable.I can actually land just by trimming the aircraft. First time I have ever been able to do that. Ron MSFS 2024 -Too many airplanes to name. Too many airports to name.
July 31Jul 31 20 minutes ago, ryanbatc said:This is a newer thing. We have addons so advanced that people are complaining that it's not 1:1 of real life! For 50 USD mind you.All the while we sit in our comfy office chairs, have unrealistic hardware, very unrealistic ATC, and we look at tiny screens that don't resemble a cockpit at all. Maybe very few have a home cockpit. Still all of this is nothing like real flying.We're closer than we've ever been for in depth GA addons and people are refusing to purchase because something isn't exactly like real life....it's hilarious.Maybe I need break from simming. A permanent one.@ryanbatc Ryan, dude, you can look past people's opinions that you don't like or agree with. Just let it go. Be the better person. At the end of the day, it has no effect on you personally (unless maybe you were the developer). Do you know how often I hear comments like "oh, that wouldn't happen in combat" or that isn't right because it's not in CoD or some other wargame or first-person shooter. I just laugh. If I let that kind of stuff bother me, I would never be on the internet again or even socialize anymore...lol.It's all good man, it's all good. 😊😊😊 AMD Ryzen 9900X3D & ASUS X870E Gaming Plus MB, w/64 Gb GSkill DDR5 RAM, ASUS TUF RTX 5090 GPU, lots of SSD's and M.2 drives, HAVN Case, Virpil VPC Panels 2 and 3, TM F/A 18 Stick on Virpil Base, Virpil Rotor TCS Plus w/ Hawk-60 Collective grip, Virpil MongoosTM Throttle, TM TPR Rudder pedals. Currently on Win11
July 31Jul 31 26 minutes ago, ryanbatc said:It's crazy to me that people are now avoiding addons because the timing of an engine start is just a tiny bit off from real life.It's not 'just a tiny bit off from real life', come on Ryan 😂 It's quite different from how you should start that type of engine. (The core of MSFS has it wrong. That's why I hardly use the default C172 as well). It's perfectly fine you don't care about that, but I and others do. Doesn't mean though I don't enjoy the plane once that engine is running. There is so much detail, it is an amazing addon! Nick is a very talented developer. I understand his argument not to model the startup procedure as it is in real life, that developers need to make compromises, but this feature would make this plane perfect! As mentioned before, A2A did it right, so it can be done. I would easily pay more for a Black Square Commander with correct startup procedures.23 minutes ago, ryanbatc said:We're closer than we've ever been for in depth GA addons and people are refusing to purchase because something isn't exactly like real life....it's hilarious.I might indeed not have purchased the Commander if I had known about the wrong startup procedure before. If it were Carenado I would have expected it, maybe even accepted it. But in this gorgeously modelled and detailed Commander it just stands out. To me it is therefore less satisfying. What is hilarious about that? Like I said earlier, I'm a sucker for realism. I know I'm sitting behind a screen, pretending to fly that plane, but I just like it when the whole model approaches the real thing as close as possible, from startup to shutdown. The starting of the A2A Aerostar engines is just nicer, like in the old days already, with their C172 and C182. Why? Because it is true to real life. Cheers, BertBe Quiet! Pure Base 501 - black | ASUS TUF Gaming B650E-PLUS WIFI | AMD RYZEN 7 9850X3D - 4,7GHz | Kingston FURY Beast 32GB RGB (6000Mhz) | Samsung 9100 Pro 4TB (M.2) | NVIDIA RTX 5080 16GB | Be quiet! Dark Rock Elite | be quiet! Pure Power 13 M (1000Watt)
July 31Jul 31 1 hour ago, ryanbatc said:This is a newer thing. We have addons so advanced that people are complaining that it's not 1:1 of real life! For 50 USD mind you.All the while we sit in our comfy office chairs, have unrealistic hardware, very unrealistic ATC, and we look at tiny screens that don't resemble a cockpit at all. Maybe very few have a home cockpit. Still all of this is nothing like real flying.We're closer than we've ever been for in depth GA addons and people are refusing to purchase because something isn't exactly like real life....it's hilarious.Maybe I need break from simming. Maybe. A permanent one. You know that ain't gonna happen!Nothing much has changed. A new thing comes out. Lots of foaming at the mouth enthusiasm. 😁 Thirty minutes later the nit picking starts. Two weeks later something new appears and the cycle starts again. All good fun and nobody dies in the comfort of their sim pit. The World is divided into two groups. Those who say "Give me a link" and those that provide the link. WWG1WGA
July 31Jul 31 1 hour ago, UrgentSiesta said:A. It’s a little bit cheaper than flying.A LITTLE bit? 😄 The World is divided into two groups. Those who say "Give me a link" and those that provide the link. WWG1WGA
July 31Jul 31 3 hours ago, Sky_Pilot071 said:Scott, what KSUN do you use? Never found a good one.Wish I could steer you towards something, but... nope.I'm using this one: https://flightsim.to/addon/62381/ksun-friedman-memorial-airportListed as 2020 only but I haven't noticed anything egregious in '24. Not to complain about freeware but it's just OK. Miss the old Orbx from P3D.Scott
August 1Aug 1 6 hours ago, Rimshot said:Like I said earlier, I'm a sucker for realism.Without overriding the engine model entirely and doing it from the ground up outside the sim (with all of the additional weirdness that comes with it, like broken simvars, strange bindings, etc), what is being suggested is impossible to do. The sim piston engine will simply not start with the mixture at cutoff.Now, what might make people "feel good" is if the mixture knob was at cutoff in the virtual cockpit but was like 10% open in the sim. But that's just an animation. Does that mean the plane is more or less realistic at that point?
August 1Aug 1 3 hours ago, MattNischan said:Now, what might make people "feel good" is if the mixture knob was at cutoff in the virtual cockpit but was like 10% open in the sim. But that's just an animation. Does that mean the plane is more or less realistic at that point?That's an interesting question. It would not be realistic, in the sense the mixture is not completely cut off. But seeing the mixture lever pulled back all the way is of course more immersive, because you see on screen what you would see in the real thing. Cheers, BertBe Quiet! Pure Base 501 - black | ASUS TUF Gaming B650E-PLUS WIFI | AMD RYZEN 7 9850X3D - 4,7GHz | Kingston FURY Beast 32GB RGB (6000Mhz) | Samsung 9100 Pro 4TB (M.2) | NVIDIA RTX 5080 16GB | Be quiet! Dark Rock Elite | be quiet! Pure Power 13 M (1000Watt)
August 1Aug 1 In any case, I suspect that this trick would likely make it impossible to shut the engine off using the mixture control - because if MSFS thinks the engine is getting enough fuel to start, it probably also thinks it's getting enough fuel to keep running.
August 1Aug 1 Let's not forget one thing: the core issue is that both the piston and turbine engine simulations in the sim are relics from decades ago.Only relatively recently has Working Title started modernizing them, first with improvements to the turbocharger simulation (was that in SU5?), and now in SU6 beta there are fixes to the turbine simulation that, according to some developers, look very promising.
August 1Aug 1 I think it shocks me more that our valued Ryan would be so upset by some people wanting a realistic start simulation, that he'd leave simming. Permanently! Are we becoming so intolerant of other people's views and outlooks? My advice Ryan would be to have a high-quality, strong coffee, then a walk in the outdoors. Those two are a great leveller, for when aspects of this hobby begin to tire us 🫶👍FWIW, the engine start "issue" doesn't bother me at all. I start with the mixture back, run the starter, then after a couple of seconds, push the mixture forward. It feels exactly like starting this plane in the real world. 😎 Edited August 1Aug 1 by JYW Bill 😎FS2024 • Currently enjoying : A2A Legacy, Comanche 2024 & Aerostar • Black Square Commander 114, Bonanzas, Barons, C208, TBM850, Dukes • COWS DA40 & DA42 • FSW Legacy, C24R Sierra • Got Friends A32 Vixxen • ISW Evektor EV-97 • FSReborn Sirius TL3000 • Flying Fries Gabriel 160TR • Flyboy Rans S6S • Skyward DA50RG • SWS Zenith CH701, RV-8, RV-10, RV-14 • BRdesign Thorp T-211, AA5 Grumman Tiger • Bagolu C172M & ICP Savannah Currently flying IRL: Evektor EV-97 EuroStar, Pipersport SportCruiser, Aeroprakt A32 Vixxen, Bristell Classic, TL Sirius TL-3000, Rans S6LSTrackIR • BeyondATC • PMS GTN Payware • RealTurb • Axis & Ohs9800X3D • RTX 3080 • 64GB DDR5-6000Former PPL IR, grounded by diabetes. Now UK NPPL(M)
August 1Aug 1 A couple of technical notes on my technique for starting pistons engines in the sim are as follows :Using the right thumb apply a gentle continuous downward pressure on the CNTRL key, once you feel the key is at the bottom of its stroke , using the right index finger quickly jab the E key. The engine should start instantly without further intervention and both finger and thumb can then safely be removed from the keyboard area. Edited August 1Aug 1 by jon b 787 captain. Previously 24 years on 747-400.Technical advisor on PMDG 747 legacy versions QOTS 1 , FS9 and Aerowinx PS1.
August 1Aug 1 13 minutes ago, JYW said:I think it shocks me more that our valued Ryan would be so upset by some people wanting a realistic start simulation, that he'd leave simming.With respect, I think you misunderstand my friend Ryan's frustration. What threw him off-kilter (and honestly did me too) was the idea that someone would reject this entire, most excellent, aircraft package completely because of that single issue. An issue which has no real workaround other than to take the "nuclear" route that A2A does, which just isn't practical (or even necessarily desirable) for most developers, or to possibly break other things.I don't disagree with wanting that detail to be correct, and I don't think Ryan does either.Nick is obviously an extraordinarily talented individual and perhaps he can eventually come up with a workaround - and good on him if he does - but as others have noted, ultimately the ball is really in Asobo's court (or Working Title, or whoever is working on the engine model) to make improvements. The correction of the mixture issue has been a good start, but I hope the sim team continue to make what the base sim allows even better. Nuff said.Scott
August 1Aug 1 Is the 114 in everyone’s experience a smooth performer in terms of FPS and stutters etc?I’m really glad this 114 is now released, as I’m going to go absolutely nuts for the Aero/Turbo Commanders up next, being all hopped up from seeing one taxi past at Oshkosh, with my wife next to me plugging her ears at the shrieking turboprops asking angrily “what IS that thing!?” 😂 In terms of start ups, I understand desiring fully functional simulations as much as possible - BUT I always start at the runway with the engine running, but I aim to “do better” and learn - in some add on I had to and it did add to the immersion. 🤦🏻♂️At least I don’t do what I did when I first got FS98 in 1998 and had no joystick - I’d navigate near an airport and hit the “Land Me” key - I believe the assignment was “X”.
August 1Aug 1 must be miserable to be a pilot cosplay extremist, this new bs 114 is excellent. R9-9950X3D 32G | RTX5090 | 3T m.2 | Win11 | vkb-gf ultimate & pedals | virpil cm3 throttle | tm boeing yoke | pimax super uw | DCS
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