October 19, 20223 yr What is your isp speed? Try it with photogrammetry off maybe? What is the TLOD when you get those results?
October 19, 20223 yr Are you trolling lol?? No offense, it's just frying my brain atm. I don't understand how this is happening under a completely fresh Windows install and only in this game. I'm assuming there is no limiter here. No vsync. No fps limit in nVidia control panel, or some other 3rd party limiter? Probably not but worth asking. Can you also post your individual CPU core usage when in game? Show all logical cores in task manager and screenshot.
October 19, 20223 yr I'm not getting as good performance in SU 10 either as I did in SU 9, I don't know why. SU 10 is the most stable version I've seen of MSFS in a long time, but I'm not getting the other purported gains people claimed performance-wise, for me it's the opposite. I'm on a 3080 12GB, and my performance has been questionable at times, with FPS dipping into the mid 20's in rural remote areas. Running at 1440p, not even 4k. Edited October 19, 20223 yr by Alpine Scenery AMD 5800x | Nvidia 3080 (12gb) | 64gb ram
October 19, 20223 yr Author 3 minutes ago, TravelRunner404 said: What is your isp speed? Try it with photogrammetry off maybe? What is the TLOD when you get those results? ISP Fibre 200/200 mg LOD 100 or less Eduardo Lee (MROC)
October 19, 20223 yr 1 hour ago, elee said: Correct. Only when LOD or Objects are increased or decreased, the FPS can go up or down a bit (maybe 5 fps). Any other setting, it doesn't matter, FPS stays around 28 FPS. IMPORTANT: without any air traffic, it can be between 35 and 45 fps. I am using FSLTL. This thread has gone on way too long when the solution to the problem is literally the first post. This is a classical example of CPU bottleneck. No your CPU or GPU isn't the problem. MSFS is just heavily CPU bound, and the only solution is to get a significantly better cpu. Edited October 19, 20223 yr by Gelrd
October 19, 20223 yr Try another sim to verify your machine, IL2 sturmovik is very good. I get 150/200 fps with my 3080 vsync off. Edited October 19, 20223 yr by Claudius_ Missing the PMDG DC6 in MSFS 2024 (she's here, but...).
October 19, 20223 yr 14 minutes ago, Claudius_ said: Double post Edited October 19, 20223 yr by Claudius_ Missing the PMDG DC6 in MSFS 2024 (she's here, but...).
October 19, 20223 yr the Reality is that the 4090 does not offer much more raw performance than the 3090, & yes, need a very fast CPU...
October 19, 20223 yr 7 hours ago, Gelrd said: This thread has gone on way too long when the solution to the problem is literally the first post. This is a classical example of CPU bottleneck. No your CPU or GPU isn't the problem. MSFS is just heavily CPU bound, and the only solution is to get a significantly better cpu. not so simple... my cpu work at 40-50 % and my GPU at 30 % on heavy scenery for 40 fps... on light scenery I'm at 60 fsps (max for my screen GSynk on) and the CPU is at 20 % and the GPU at 95-100... Why ? On heavy scenery the principal thread is on one core and the other threads wait for the first core disponibility to transfer necessary data to the first thread... I see the first core at 100 % and the other at 30-50 % I'm waiting for the 13900 KS with the fist core at 5.8 Ghz... or more... i9 14900KF 64 Gb DDR5 @ 6 Ghz CAS 32 Asus Apex Z790 W11 64 bits pro sur Kingston FURY Renegade 2 To, MSFS 2024 sur 2 ème Kingston FURY Renegade 2 To, RTX 5090 Alim Asus Thor 1600 W Gold Ecran Samsung G9 57 pouces 8K WC AIO ARTIC liquid freezer II 420 Boitier Gigabyte 3d mars https://www.youtube.com/channel/UCEFAk464aSg22aGFZ2LxeFg/videos
October 19, 20223 yr 4 hours ago, craigeaglefire said: the Reality is that the 4090 does not offer much more raw performance than the 3090, & yes, need a very fast CPU... Not true. Maybe Fs2020 is again an exception. But all other things (also editing stuff) the 4090 is on a league of its own. MSI Tomahawk Z790, I7-13700K, DDR5 6000mhz, MSI 4090, 3x SSD 980 PRO, Corsair 360 Liguid CPU cooler, Corsair H1200V2 power.
October 19, 20223 yr I can guarantee this is a CPU bottleneck issue. Same happened to me when I upgraded my 1080ti to a 3080 and was still running my ryzen 3600. At smaller airports with no traffic, all was great, as soon as I went to KJFK for example with AIG and taxiing around, FPS would tank to 15fps and would not move no matter what I did short of restarting the sim and not turning the traffic on when i went back to KJFK. CPU couldn't keep up in that situation. Upgraded to a 5800x3d, all was well in that scenario again. So considering you have a 4090 which is in a different league, that CPU just can't keep up. And add the fact that you are only running at 1080p, that makes the CPU bottleneck worse with a beast GPU like that. Edited October 19, 20223 yr by tgsweat
October 19, 20223 yr I am getting 72 fps without traffic with a 10850k and 3080 at 2560 x 1440, so something is seriously screwed up. What does your storage look like? SSD? Btw, I am running the latest beta. This was with the analog Caravan. Edited October 19, 20223 yr by RobJC 7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro
October 19, 20223 yr 10 hours ago, Gelrd said: This thread has gone on way too long when the solution to the problem is literally the first post. This is a classical example of CPU bottleneck. No your CPU or GPU isn't the problem. MSFS is just heavily CPU bound, and the only solution is to get a significantly better cpu. No, he had better performance with the same CPU and an old GPU before upgrading. He is CPU bound in certain scenarios, but this didn't change overnight. He has run benchmarks, and his CPU and GPU both perform flawlessly. As far as I understand, he is stuck at low FPS even in non-complex areas. This is a software issue. Either in MSFS, in the drivers or in Windows. Edited October 19, 20223 yr by Republic3D AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S
October 19, 20223 yr 10 minutes ago, Republic3D said: No, he had better performance with the same CPU and an old GPU before upgrading. He is CPU bound in certain scenarios, but this didn't change overnight. He has run benchmarks, and his CPU and GPU both perform flawlessly. As far as I understand, he is stuck at low FPS even in non-complex areas. This is a software issue. Either in MSFS, in the drivers or in Windows. I think you're on to something here. Something else is at play. 7800+4090+64ram Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.
October 19, 20223 yr 50 minutes ago, Republic3D said: No, he had better performance with the same CPU and an old GPU before upgrading. He is CPU bound in certain scenarios, but this didn't change overnight. He has run benchmarks, and his CPU and GPU both perform flawlessly. As far as I understand, he is stuck at low FPS even in non-complex areas. This is a software issue. Either in MSFS, in the drivers or in Windows. Nah ive re read the opening post the scenario the op described is the following large airport / Traffic / "study level aircraft" / maxed out settings / What hardware is used up the most in the above scenario ? = The CPU ...two to three cores in DX11 mode .. slightly better in DX12. Consider the users previously installed hardware .. and its pairing .. in a situation like this the old gpu is working harder to render and im sure needs a little more time to render the frames so the system as a whole may not stutter as bad because both the cpu and the gpu are under load. Now consider the users new latest GPU ..best of the best right .. CPU remains the same .. lets go back to the same scenario .. CPU under pressure .. brand new shiny gpu rendering frames with a quickness and waiting even longer than the old gpu for the cpu to feed it the information for the next frame... that's a noticeably longer stutter my friend. I personally experienced this difference and the noticeable increase in stutters upgrading from my 2080 Super to a 6800xt while not upgrading the CPU (3700x at the time) and remaining at the same resolution. Is it possible that the user has some other underlying issue going on? ... sure (cpu overheating/ memory configuration/OS configuration/ Driver and chipset issues issues) But i am beginning to come around to thinking the user was expecting more perf when testing the worst case scenario and he upgraded too much to one side of the cpu/gpu balance requirements of this sim. Like i did earlier and had to quickly buy a faster cpu to get that balance back. Im curious to see that his frames are leaving some quiet airfield in a cessna 172. If the frames are shooting back up to 60-80 fps then there is your smoking gun. Also .. You need to download a monitoring utility that will display what frequencies your individual cores are running at. Your max frequency cannot be the low numbers posted in your opening post that is actually your cpus base frequency. I would like to know if at least two of your cpu's best cores are rising to the 5.3 ghz advertised boost frequency while the sim is running and your cpu temps are under 70c If its a sim software issue. I would put everything back to default . ensure my gpu drivers are at default (DO NOT INSTALL GEFORCE EXPERIENCE PLEASE ) and uninstall all addons and test again at a low cpu demand airport and see if the frames increase. Edited October 19, 20223 yr by Maxis AMD Ryzen 9800X3D/ Asus ROG Strix B650E F Gaming WiFi / Asrock Taichi 9070XT / 32GB G.Skill Trident Z5 Neo DDR5 6000 / 2x ADATA XPG 8200 Pro NVME / Arctic Liquid Freezer II 280 / Seasonic Vertex 1000w PSU / Lian Li LanCool II Mesh Performance / Asus VG34VQL3A / Topping E70 Velvet DAC & L70 Amp /Sennheiser HD660s2 Thrustmaster Boeing Yoke + TCA Sidestick + TFRP Rudders
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