August 1, 2025Aug 1 Anybody else getting textures not loading when you pan left or right for a split second with this new build? Notice textures not loading mostly on AI aircraft and ground textures at the airport. Asus Tuf Gaming Plus B550 - Ryzen 7 5800X3D - Asus GeForce 4080 RTX OC Edition - 64GB DDR4 (3600Mhz) - EVGA 850W Power Supply - 2X 1 TB NVME PCIE gen 4 - Windows 11 (25H2)
August 1, 2025Aug 1 1 minute ago, Bill A said: Anybody else getting textures not loading when you pan left or right for a split second with this new build? Notice textures not loading mostly on AI aircraft and ground textures at the airport. Yes Sir., worst regression for an "update". Made me opt-out SU3 again. SN737
August 1, 2025Aug 1 45 minutes ago, Sky_Pilot071 said: Any testers notice this? dd not sure what he's talking about, my controls were always synched. Guess he must have updated something else (drivers?) and now his controls work in sim.
August 1, 2025Aug 1 I truly believe that a lot of what’s going on is people not understanding settings and/or not understanding how to set your PC for an update. I am enjoying .21. My PC is running most settings at High or Ultra. With Frame Generation at 4X I’m getting 152FPS in the Fenix with BeyondATC. AIG traffic models, in dense airports. These updates are increasingly improving my experience in MSFS 2024. Follow me on : Instagram See my Trailer: A Year Of Flight
August 2, 2025Aug 2 53 minutes ago, spearmint_flyer said: I truly believe that a lot of what’s going on is people not understanding settings and/or not understanding how to set your PC for an update. I am enjoying .21. My PC is running most settings at High or Ultra. With Frame Generation at 4X I’m getting 152FPS in the Fenix with BeyondATC. AIG traffic models, in dense airports. These updates are increasingly improving my experience in MSFS 2024. I agree. This build is working better for me than any previous build and better than 2020 ever did. And I’m powering a Pimax Crystal OG at full native resolution. I don’t get too worked up over some issues that annoy other people such as airport ground traffic. I’m grateful we have a sim this terrific that is only getting better. And I’m very appreciative of the difficult work and long hours Asobo continues to put into improving a highly complex piece of software. With the incredible amount of data that must be processed, integrated and rendered simultaneously, it’s truly remarkable any of our PC’s can run it.
August 2, 2025Aug 2 4 hours ago, Bill A said: Anybody else getting textures not loading when you pan left or right for a split second with this new build? Notice textures not loading mostly on AI aircraft and ground textures at the airport. Yes. And it sometimes unloads the textures immediately when panning away and has to load them again immediately afterward when ‘facing’ that direction again… 😕
August 2, 2025Aug 2 8 hours ago, Christopher Low said: Is that default EIDW Dublin? Yes, I reported it on the official forums. It was also reported by another user previously. 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
August 2, 2025Aug 2 7 hours ago, Bill A said: Anybody else getting textures not loading when you pan left or right for a split second with this new build? Notice textures not loading mostly on AI aircraft and ground textures at the airport. Yessir, even cockpit textures. Worst beta so far. 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
August 2, 2025Aug 2 9 hours ago, Bill A said: Anybody else getting textures not loading when you pan left or right for a split second with this new build? Notice textures not loading mostly on AI aircraft and ground textures at the airport. I have noticed this too but wasnt sure what the issue was. Using BATC to inject FSLTL models. Sometimes I look to the side using Tobii and some Ai are white for a second, before the livery loads in. Chris Ibbotson AMD Ryzen 7 7800x3D / MSI AMD MPG x670E Carbon Motherboard / Gigabyte GeForce RTX 5090 Gaming OC 32GB GDDR7 PCI-Express Graphics Card / Corsair DOMINATOR Titanium RGB Grey 64GB 6000MHz AMD EXPO DDR5 / NZXT C1200 Gold ATX 3.1 - Fully Modular Low-Noise PC Gaming Power Supply - 1200 Watts - 80 PLUS Gold / 48” UltraGear™ UHD 4K OLED Gaming Monitor / 40" Philips 4K LED Monitor / Honeycomb Alpha Yoke / Honeycomb Bravo Throttle Quadrant / WinWing Orion Rudder Pedals c/w dampener / WinWing Ursa Minor Airline Joystick / WinWing Airbus MCDU
August 2, 2025Aug 2 16 hours ago, Ianrivaldosmith said: You're keen, I'll give you that. Persevering. I like to read your comments on the state of the sim, because they're the truth. I just check in every now and then, and so far check straight back out! Thanks. I did the return trip to EGLL with MSFS + FSLTL this morning and decided that this is my daily driver from now on, providing by far the most realistic, immersive and smooth experience. Seeing all contrails and lights, sharp textures everywhere, no stuttering... even the ATC worked almost flawlessly despite huge traffic. On FS2024 I will do one test flight per beta release from now on, enough of this s... 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
August 2, 2025Aug 2 10 hours ago, Bill A said: Anybody else getting textures not loading when you pan left or right for a split second with this new build? Notice textures not loading mostly on AI aircraft and ground textures at the airport. Have you tried setting ‘OffscreenTerrainPrecaching’ to 0 (under enabled) in the user.cfg? This turns off all precaching and loads everything in. i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea
August 2, 2025Aug 2 This morning the Texture issue here too at RDPresets Rotterdam . Did not see it yesterday at FT Amsterdam. When clicking ESC and you have Drone mode and flying around the airport no issues. - - Just deleted the NV Cache and Rolling Cache. FT Amsterdam : good with normal FPS RDPresets Rdam : 4-8 FPS and ground textures (lines, objects ) loading slowly Edited August 2, 2025Aug 2 by GSalden 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
August 3, 2025Aug 3 On 7/31/2025 at 11:39 AM, thetford569 said: They forgot to include the new fauna, passive aircraft, and vehicle traffic options in VR. I made a report at the their forums about it. And, I say forgot because as usual it's VR so they forgot! Got Xbox taken care of though! While fixing AutoFPS to account for this new passive aircraft quality setting introduced in 1.5.21.0, I did note that VR memory map appears to have space allocated for this setting in VR too. I haven't actually tested whether changing it directly in memory does the same thing it does in 2D, but that's something I could do if this setting doesn't appear for VR in the settings menu in the final SU3 update, and if it does work I could incorporate the ability to change this setting in AutoFPS. 9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit MSFS @ 4K Ultra DLSS Performance FG 80 FPS | VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11 Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11
August 3, 2025Aug 3 18 hours ago, GSalden said: This morning the Texture issue here too at RDPresets Rotterdam . Did not see it yesterday at FT Amsterdam. When clicking ESC and you have Drone mode and flying around the airport no issues. - - Just deleted the NV Cache and Rolling Cache. FT Amsterdam : good with normal FPS RDPresets Rdam : 4-8 FPS and ground textures (lines, objects ) loading slowly “iT’S yoUR grAPhIcS CaRD oVErHeATiNG” or “ITs a nVIDIa DriVer pRObLEM” That’s all that people say when this issue is brought up, which is utter BS. — im going to try the below \/ big if true as 29 Palms Mykonos also has this issue! 18 hours ago, scotchegg said: Have you tried setting ‘OffscreenTerrainPrecaching’ to 0 (under enabled) in the user.cfg? This turns off all precaching and loads everything in. Edited August 3, 2025Aug 3 by UAL4life
August 3, 2025Aug 3 17 minutes ago, UAL4life said: “iT’S yoUR grAPhIcS CaRD oVErHeATiNG” or “ITs a nVIDIa DriVer pRObLEM” That’s all that people say when this issue is brought up, which is utter BS. — im going to try the below \/ big if true as 29 Palms Mykonos also has this issue! Steam user: C:\Users\...[username...]\AppData\Roaming\Microsoft Flight Simulator 2024 Edited August 3, 2025Aug 3 by History DA B760M PRO4 | i5-13400F | RTX 3060 12 GB | G.Skills Ripjaws 32GB | MSI MAG A550BN | Ace Power 1 TB NVMe | Cooler Master Hyper 212
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