July 25, 20178 yr 13 hours ago, GSalden said: Tomorrow I am going to test with Lower shadow Texture values. That worked in P3Dv3. With an OC up to 25% more fps I will be interested in your findings. I remember that I reduced the shadow maps for clouds in v3.4 almost to the lowest possible setting without seeing anything relevant inside the sim but with a gain of some FPS in cloudy conditions. Would be nice to recreate this inside v4. Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
July 25, 20178 yr 17 hours ago, Bert Pieke said: I have been reading that V4 does not need any tweaks, but runs great out of the box.. To my surprise, I found this entry in the Prepar3D.cfg file: MAX_VC_TEXTURE_RESOLUTION=1024 That is while I have 2048 selected for texture resolution in the sim. Changing this to MAX_VC_TEXTURE_RESOLUTION=2048 gives me crisper textures in the cockpit... Hmmmm [email protected], GTX770. Thanks for posting that, Bert, as last night I installed v4 for the first time. Rick Almeida
July 25, 20178 yr Commercial Member Will this effect performance? Discord | YouTube | iFly Schedules 34" Odyssey OLED G8 175Hz | 3440X1440 | AMD Ryzen 7 7800X3D | PNY VERTO OC GeForce RTX 4070 Ti SUPER 16 GB | G.Skill Flare X5 32 GB (2 x 16 GB) DDR5-6000 CL30 | Asus ROG STRIX B650E-F GAMING WIFI ATX AM5 | Samsung 990 Pro 2 TB M.2-2280 PCIe 4.0 X4 | ARCTIC Liquid Freezer III 56.3 CFM Liquid CPU Cooler | Fractal Design North XL ATX Full Tower Case
July 25, 20178 yr 22 minutes ago, Le Français said: Will this effect performance? Usually I downsize my VC textures to 1024 (e.g. from 4096) in order to improve performance (in pre-P3DV4 days). But this is the physical texture size which will be loaded into the memory. I assume if you have native 2048 textures it may help to fix this value in the prepar3d.cfg as you sit very close to the panels in the VC. Regards, Chris -- PC: Intel 13900K, Gigabyte Geforce RTX 4090, 64GB Fury Beast DDR5 RAM; Display: Varjo Aero VR
July 25, 20178 yr 1 hour ago, swiesma said: Are PMDG cockpits also visually better with this option? I can't see any difference in the 777 with 4k monitor.
July 25, 20178 yr didn't seem to do anything in my pit. Hmmmmm, surprising. Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz (8 cores) Hyper on, Evga RTX 3060 12 Gig, 32 GB ram, Windows 11, P3D v6, and MSFS 2020 and a couple of SSD's
July 25, 20178 yr 5 hours ago, AnkH said: I will be interested in your findings. I remember that I reduced the shadow maps for clouds in v3.4 almost to the lowest possible setting without seeing anything relevant inside the sim but with a gain of some FPS in cloudy conditions. Would be nice to recreate this inside v4. Tested it and on my system with an Overcast, 3 cloud layers at EHAM and with 3 outside views just 1 fps difference...So I will leave it at default. Perhaps someone with a low end system might benefit from it. 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
July 25, 20178 yr Author 5 hours ago, tooting said: Bob thanks a million I owe you a beer. Who is Bob? Bert
July 25, 20178 yr 8 minutes ago, Bert Pieke said: Who is Bob? Me, me! I'll take a beer. JohnMy first SIM was a Link Trainer. My last was a T-6 IIAMD Ryzen 7 7800 X3D@ 5.1 GHz, 32 GB DDR5 RAM - 3 M2 Drives. 1 TB Boot, 2 TB Sim drive, 2 TB Add-on Drive, 6TB Backup data hard driveRTX 3080 10GB VRAM, Meta Quest 3 VR Headset
July 25, 20178 yr Hmm, thanks for bringing this to my attention. I thought my VC looked a little "soft" Aaron Thacker
July 25, 20178 yr in a thread on Avsim (Need opinions on Vertigo Studios model 75 Stearman) CHUCK-Jodry-VJPL Posted 23 April 2013 - 07:04 PM "Cant help with textures more than mentioning that if the maximum texture resolution isn't set at 4096 X 4096 in the FSX.cfg then folks are seeing compressed textures,16 X compression in the case having it set at 1024. If fuzzy graphics are an issue this is one sure way to clear that up. Best CJ PS i am old enough that i probably shouldn't drink "... i would imagine that it would be similar for P3d v2 and all HD texture,s,but I am not sure as I have always used 4096 texture,s as a matter of course,perhaps some one with good tech knowledge could throw a light on the situation peter seems like that nothing is new!,but thank you very much Mr Pieke because i had forgotten to alter the setting in V4,getting old,But it works well for me,but maybe not for every one
July 25, 20178 yr I tested this out. Several planes, on two different monitors 1920x1080. Running with mipmap VC ON. I can't see any difference whatsoever. Before and after or after and before ....you tell me. Bryan Wallis aka "fltsimguy" Maple Bay, British Columbia Near CAM3
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