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Bonanza Turbo V2 RELEASED

Featured Replies

Can we open doors and windows now? 
 

also, the avatars not reflecting what you have in the payload settings is a bug bear of mine. 

Either way, can’t wait to try this bird. Thanks Robert 

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The mod still uses the stock Asobo 3D models so no changes to the doors/windows or avatars.

AMD 3950X | 64GB RAM | AMD 5700XT | CH Fighterstick / Pro Throttle / Pro Pedals

@robert young

Random question: I'm curious as to the motivation to make this a turbo version as opposed to normally-aspirated. I realize that in a simulator it's pretty much irrelevant, but in real life, unpressurized turbocharged airplanes are kind of niche aircraft for people who operate at higher elevations. They're more complicated to operate and maintain, and otherwise generally don't make sense for the majority of piston GA operations. 

Just curious as to what your thought process was, as I'm sure making this a turbo added to your development burden. Not a criticism whatsoever, just pure curiosity.

Thanks!

Finally about done trying my hand at repainting in this sim, it's a bit rough but I found this paint scheme on airliners.net and couldn't resist giving it a shot.  I've been holding off flying the Version 2 release until I got this done.  Still maybe some very minor tweaks to go (slight adjustment needed on placement of the registration number).  Unfortunately some of the texture mappings are pretty rough and there are jaggies in a few places despite my best efforts.  

 

 

Edited by Stoopy

"That's what" - She

1 hour ago, cavaricooper said:

@Stoopy

Fabulous!

C

+1

When Pigs Fly . Ray Marshall .

  • Author
6 hours ago, mtr75 said:

@robert young

Random question: I'm curious as to the motivation to make this a turbo version as opposed to normally-aspirated. I realize that in a simulator it's pretty much irrelevant, but in real life, unpressurized turbocharged airplanes are kind of niche aircraft for people who operate at higher elevations. They're more complicated to operate and maintain, and otherwise generally don't make sense for the majority of piston GA operations. 

Just curious as to what your thought process was, as I'm sure making this a turbo added to your development burden. Not a criticism whatsoever, just pure curiosity.

Thanks!

Hi mtr,

I enjoy good aircraft that can go faster! Quite a lot of A36 and G36 owners have gone for the Turbo-Normalised kits, partly in recognition that after the initial installation costs, fuel economy is in practice better than the normally-aspirated Bonanza, because you can go further and faster for more or less the same fuel consumption. Not many Turbo owners fly in the upper altitudes as they don't want to be bothered with oxygen. But even at 10-12000 feet the Turbo gives stella performance and it isn't that complicated because the kits available are very high quality, reliable and easy to operate.

Also, someone else already did a standard Bonanza Mod and I wanted to do something different.

Robert Young - retired full time developer - see my Nexus Mod Page and my GitHub Mod page

3 hours ago, Stoopy said:

Finally about done trying my hand at repainting in this sim, it's a bit rough but I found this paint scheme on airliners.net and couldn't resist giving it a shot.  I've been holding off flying the Version 2 release until I got this done.  Still maybe some very minor tweaks to go (slight adjustment needed on placement of the registration number).  Unfortunately some of the texture mappings are pretty rough and there are jaggies in a few places despite my best efforts.  

I'm also doing a couple of repaints for the G36. The texture mapping es muy loco. Making some progress but it is slow with the default model.

My MSFS 2020 repaints: Flightsim.to - Profile of HStreet

Working on MSFS 2024 versions.

9 hours ago, robert young said:

Hi mtr,

I enjoy good aircraft that can go faster! Quite a lot of A36 and G36 owners have gone for the Turbo-Normalised kits, partly in recognition that after the initial installation costs, fuel economy is in practice better than the normally-aspirated Bonanza, because you can go further and faster for more or less the same fuel consumption. Not many Turbo owners fly in the upper altitudes as they don't want to be bothered with oxygen. But even at 10-12000 feet the Turbo gives stella performance and it isn't that complicated because the kits available are very high quality, reliable and easy to operate.

Also, someone else already did a standard Bonanza Mod and I wanted to do something different.

Hey Robert,

thanks for the explanation! I appreciate it. 

On 10/16/2020 at 2:47 AM, robert young said:

Better landing flare control through less sensitive elevator at landing speeds

Just curious, how did you solve that (general explanation is enough), as this is my biggest complaint about MSFS?

Second question: I remember you calling the modern flight model "a debugging tool". So do your flight model improvements actually utilize the new flight model?

Happy with MSFS 🙂
home simming evolved

8 hours ago, tweekz said:

Just curious, how did you solve that (general explanation is enough), as this is my biggest complaint about MSFS?

lol ... you think

full back stick at just above stall speed at the end of flare should not have a Cessna standing on its tail 😄

I have would up my FFB centring force a lot, that seems to help.

On 10/24/2020 at 7:49 PM, Stoopy said:

Finally about done trying my hand at repainting in this sim, it's a bit rough but I found this paint scheme on airliners.net and couldn't resist giving it a shot.  I've been holding off flying the Version 2 release until I got this done.  Still maybe some very minor tweaks to go (slight adjustment needed on placement of the registration number).  Unfortunately some of the texture mappings are pretty rough and there are jaggies in a few places despite my best efforts.  

 

 

That looks fantastic. Did you upload it to any site for download?

Cheers :)

N.-

On 10/16/2020 at 2:31 PM, Ron Attwood said:

Well hush mah mouth.

If the doors don't open how did I get in and fly it for an hour huh? huh? huh?

🤣

I'm not a fan of these tenenie weenie airplanes but it looks like new. 
  But, I fee like somethings missing- Bugs.  Yes, it needs to  some bugs on the windshield.  Take it out for a spin.. let it catch some bugs. 

7 minutes ago, joemiller said:

I'm not a fan

Joe,

That is what is missing mate... a fan to keep the bugs of the screen. LOL

I am now a big fan (seriously) of these light aircraft where as with the other platforms I like the tube liners.  It will be great (if not perfect) when 3PDs start developing them and of course. some light BBJs like the Phenom, Gulfstream PC24 etc. and we can enjoy this sim fully. Great times ahead but in the meantime, I am missing nothing by combining all the platforms.  Robert and the WorkingTitle team are just making these aircraft so very much better.

Tony

 

 

Tony Chilcott.

 

My System. Motherboard. ASRock Taichi X570 CPU Ryzen 9 3900x (not yet overclocked). RAM 32gb Corsair Vengeance (2x16) 3200mhz. 1 x Gigabyte Aorus GTX1080ti Extreme and a 1200watt PSU.

1 x 1tb SSD 3 x 240BG SSD and 4 x 2TB HDD

OS Win 10 Pro 64bit. Simulators ... FS2004/P3Dv4.5/Xplane.DCS/Aeroflyfs2...MSFS to come for sure.

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