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  2. No wonder, did you check the render and post resolution he is using? THAT is the problem...
  3. I hope they will take their time as there are still issues to be resolved. If the DX12 tile bleeding issue doesn't get fixed in this SU, then it means we will have to wait until 2025 and SU16, and that will be a disgrace.
  4. You can't. BATC decides when you get a visual or not.
  5. I think the plan was a summer release like 2020 but the lack of news and footage could be a sign that they are way behind schedule.
  6. Could not bring it on โ€žpaperโ€œ better ๐Ÿ‘
  7. I have the same question. I am away from home for several weeks with my laptop and don't have a mouse nor a desk to use a mouse.
  8. You are out of VRAM, that is your main problem.
  9. Been reported on Discord. Probably will be fixed in some future update whenever that happens.
  10. I use just AxisandOhs and the Stream Deck plugin for the Stream Deck software.
  11. If you have FSUIPC, highly recommend PilotsDeck for StreamDeck.
  12. Late August or September is most likely in my view.
  13. I'll test with some of the liveries I've installed. It's quite possible that I've also had this problem, but I'm usually so eager to "Fly Now" that I've probably not noticed! I'm wondering also whether it's a livery problem or some weird elevation mismatch. Worth testing the same (problematic) livery at different locations <??>..
  14. https://forums.flightsimulator.com/t/sim-update-15-beta-1-37-16-0-may-1-2024/640163 So new beta still to be released....
  15. I don't own a Stream Deck Plus (I use a Logitech X-56 Pro + rudder pedals). I've used FSUIPC for as long as I can remember, but A&Ohs only for a year or two (I love it!). Both work together with no problems (on my system at least). You can assign almost anything with A&Ohs, but you don't *have* to. I've "mixed and matched" quite freely. To keep things simple, I use *totally clear* MSFS profiles - leaving all input to be done by either FSUIPC or A&Ohs.
  16. I have add-ons in the Official folder too, such as Market-place Microsoft aircraft, but I've never backed it up, nor was I ever advized to. I have the Steam version of the game, by the way.
  17. Well, hold it!!! Not so fast!!! ๐Ÿ˜‰ I did say this time and time again during the entire beta but it was simply cast aside and ignored. In the very end (after asking for it numerous times) the dev added the option to toggle aways-on-top and then I spend two more weeks trying to make him clear this was NOT what I meant... And even after the EA release he mentioned that option as if it was a toggle. I am very happy to see he finally got it. (At the end of the beta one of the sub-devs made a grumpy remark about me asking for a toggle and button control all the time, saying it only took extra time and that it would introduce more bugs... The following discussion made me decide to leave the beta later that day. I am happy with the Fire 1 option but it's still very basic and not enough for full button control.) The same goes for the basic voices: time and time again I requested an option for English only but they simply ignored it. I already predicted during the beta that these were options customers would ask for after release. Yes, I am very happy to see I was right LOL!!! In short: the fact that something is not in a release (early access or not) does NOT mean beta testers didn't catch this.
  18. Yes I have this problem with the liveries I use. The good news is that the aircraft does not crash to the ground when the Fenix software starts and the undercarriage does then appear.
  19. Thinking of updafts/downdrafts ... has anyone tried ASFS with gliders?
  20. I've just bought a Stream Deck Plus and the only tutorial I can find to set it up with MSFS uses Axis and Oh's, which I don't own. I've seen a few comments online about conflicts if you use FSUIPC and Axis and Oh's together and I use FSUIPC for control assignments, lua assignments, EXE.xml etc Q. Can I run FSUIPC and Axis and Oh's together with MSFS or not? Do any of you do this? If not, is FSUIPC still a requirement for some add-ons or does Axis and Oh's replace it completely? I've used FSUIPC since FSX and, if I could continue to use it with the Stream Deck Plus, that would be the easiest option. Thanks
  21. It's not necessary to back up anything before an MSFS update. Follow whatever back up policy you have for any other piece of software, it depends how you choose to live your life. With MSFS it isn't necessary but, ultimately up to you.
  22. Today
  23. I think so. Did a flight yesterday in the turbocharged Bonanza from Strasbourg (accents not too bad, added to the immersion actually) to Stuttgart. Problem was that it was using the US reg. nr. and not the German one for the livery. If that makes sense. Going to do a flight in the Kodiak. My plan (not sure if it will work), is to file a simple IFR flight plan using simbrief, then ask for a visual approach into EDNY Friedrichshafen.
  24. Thought I'd post here as I don't seem to be able to post on the Fenix Discord server. When first loading up, and prior to selecting the READT TO FLY button the aircraft just floats with no visible landing gear. Does anyone have any idea as to why this might be? It's fine when ready to go on the gate. It's certainly not a biggy, or worth a support ticket request. I was just wondering if anyone else has had this issue and managed to fix it.
  25. I have the same system but with hp reverb v2. Your expectations are too high. Getting smooth 45fps in all scenarios using DX12 TLOD dynamically set between 50-150 using mods and clouds on high. In a 2xGTN panel cockpit in IFR, clouds might even have to drop to med to hold a smooth 45fps. FSTL traffic is ok if you know how to set it up. You have it too high. Also consider DLSS 3.6 or 3.7 using DLSS Swapper and DLAA mod using "DLSS Tweaks" for more frames and better visual clarity. Also consider RTSS external frame locker mod for even better smoothness. NCP settings are not critical main one is texture filtering on performance and prefer maximum performance. Always clear the GPU cache(s) when switching to DX12. Yes, the cpu is under-utilized but that is a design problem with 2020. Sim update 15 beta helps with some memory related stutters.
  26. Yes, that issue with WASM add-ons is present on Xbox but at this time, delays of SU15 are speculation because Asobo hasn't announced anything. A delay does seem likely.
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