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LR major announcement at the 2016 Flight Sim Expo!

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Just recieved an email for Flight Sim com which also states "Expect a very special X-Plane announcement from Austin Meyer, the founder of Laminar Research and creator of X-Plane, and Ben Supnik, head of development for the desktop version of X-Plane. This presentation in the 200-seat auditorium will be taking place in both the morning and the afternoon, followed each time by a Q&A session."

 

So yea, It's going to be an Xplane 11 announcement. 

ASUS Maximus VIII Hero Alpha, Intel Core i7 6700K 4.5GHz, Corsair Vengeance Black LPX 32GB, MSI 5060Ti 16G Ventus 3X, Samsung 850 EVO 500GB SSD

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I just hope they will find some time to increase tree look. Right now it's just something that kills immersion in XP10. Nice when you're flying 1000+ but awful when you're flying low. 2xBillboard trees are ugly to look at with those unbelievable shadow casted on one side.

PR3D default trees are far superior with a far better integration with the landscape at daytime.

Riccardo Viecca

I agree, the trees do need some work.

Intel i-9 13900KF @ 6.0 Ghz, MSI RTX 4090 Suprim Liquid X 24GB, MSI MAG CORELIQUID C360, MSI Z790 A-PRO WIFI, MSI MPG A1000G 1000W, G.SKILL 48Gb@76000 MHz DDR5, MSI SPATIUM M480 PCIe 4.0 NVMe M.2 2TB, Windows 11 Pro Ghost Spectre x64

“We sleep safe in our beds because rough men stand ready in the day and night to visit violence on those who would do us harm”.

PR3D default trees are far superior with a far better integration with the landscape at daytime.

 

And nothing compares to the Orbx-HD-Trees: Amazing look and better performance...

IXEG 737 Beta-Tester and First Officer

i7 [email protected], 32GB RAM, Palit GTX 1080 GameRock Premium@2Ghz, Oculus Rift S, ButtKicker
X-Plane 11 latedt version on a Samsung M.2 SSD for speedy loading times

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It'll be interesting to see what features XP11 will have and whether or not Austin starts adding some things that the community wants, even if he doesn't think it's a priority. 

 

Other than already announced features, I hope we'll get:

-A much improved weather/cloud engine (no explanation needed).

-Regional autogen. I'd love to see English houses when landing in London or palm trees when landing in Kona. 

-Use of bathymetric data for water color. Similar to the above, it would be cool to have different colors of water based on the depth and location.

-Seasons. Not my number one priority, but it would definitely be nice to have when flying around Canada, Scandinavia, etc in the winter.

-Improved trees. If we could get 3D trees without much of a performance hit (not sure if thats possible), low-and-slow wold be that much better. 

-Other visual effects such as wave visuals that actually match the height set in the weather menu, water/snow/ice on the runway, etc.

-Improvements to the flight model (If Murmur and José and say their are some improvements necessary, I believe them)

-And probably some smaller things I'm forgetting

For me, seasons and a better weather engine are the bare minimum improvements I expect from X-Plane 11.

"Society has become so fake that the truth actually bothers people".

 

 


And nothing compares to the Orbx-HD-Trees: Amazing look and better performance...

 

"Better performance"  :Peace:

 

But yes, seasons for XP11 are a must... There is absoloutely no excuse unlike for many other features. 

Seasons, correct daylight according to place and date which implies correct Sun ephmeris, Moon ephmeris ( including phase ) which FSX does correctly....

 

Then better weather modeling, including density altitude also dependant on humidity... More plausible interpretation of variable and gusting winds.  Convective systems...

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

The only thing that can be said with certainty at this point is this :

 

 

This is a accurate representation off all people commenting in this thread :D

 

gypsy.png

Apart from me winning the Lottery jackpot today....I predict:

1. Better performance, that I thought would come from a 64 bit simulator! ( FPS that don't jump about spoiling the smoothness of flight which is the immersion breaker)

2. Seasonal ground textures.

3. Ground textures that look like the ground.

4. I will stop there since its all too far in the future for my crystal ball to predict!

 

Best regards

David.

 

I hope somebody records it and posts it on youtube !

AMD Ryzen 7 5800X3D, RTX 4080S, Ram - 32GB, 32" 4K Monitor, WIN 11.

Eric Escobar

I hope somebody records it and posts it on youtube !

 

+1 I never understand why these big flight sim conferences never have anyone making a professional quality recording of the keynote speeches. In this day and age its hardly difficult to set up a tripod and camera to film them

Jason E Row

Follow me on Youtube https://www.youtube.com/user/JasonRowPhotography

 

 

 

 

 

6813984-3x2-940x627.jpg

 

That's the environment we're supposed to be flying in, like the real pilots do. And right now, X-Plane (and all other sims) do a terrible job of modeling it.

 

X-plane can't do it right now, but there are other games that can. It's going to melt your GPU though.

 

Source:

http://reset-game.net/?p=752

 

Well. I'm intrigued by the prospect of a new version of X-plane. Will probably get it on day one (hey, I am a flight-sim addict after all. Collecting them crazy-cat-lady style.) however I am also a bit ambivalent. Will XP11 mean square one in terms of add ons, scenery and the like? XP10 feels more and more complete and has matured nicely. It is "getting there". Now it's probably being deserted for something new and (not unlikely) "buggy and barren". With no IXEG, Saab et. cetera. 

 

I don't know. Maybe I am being too pessimistic but I really don't enjoy the thought of waiting years and years for some decent aircraft one more time. 

Richard

7950x3d   |   32Gb 6000mHz RAM   |   8Tb NVme   |   RTX 4090    |    MSFS    |    P3D    |      XP12  

  • Author

Well. I'm intrigued by the prospect of a new version of X-plane. Will probably get it on day one (hey, I am a flight-sim addict after all. Collecting them crazy-cat-lady style.) however I am also a bit ambivalent. Will XP11 mean square one in terms of add ons, scenery and the like? XP10 feels more and more complete and has matured nicely. It is "getting there". Now it's probably being deserted for something new and (not unlikely) "buggy and barren". With no IXEG, Saab et. cetera. 

 

I don't know. Maybe I am being too pessimistic but I really don't enjoy the thought of waiting years and years for some decent aircraft one more time.

 

LR is generally pretty good about backwards compatibility , so I imagine most addons should work. They'll just need to be updated to take advantage of new features and to fix anything that broke.

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