April 8, 20224 yr 2 hours ago, Bert Pieke said: Beta 1.4.2. is not playing nice for me, have gone back to 1.4.0. Yeah I am getting CTD's. My first in the sim ever!
April 8, 20224 yr 11 hours ago, Bert Pieke said: Also try an IFR flight with RNAV LPV landing! Very slick. Try starting at KTPA, and select a KTPA R01L RNAV approach via PIE. Fly on autopilot at 2000 feet in NAV mode, until passing FITPA on final. You should see the GTN indicating LPV, and the HSI showing the glideslope indicator. At that point, push APR and let the autopilot take you down the glidepath. I just did this. It did hold the glide path pretty well at 105 KIAS. I was wary of my earlier ILS experiences at 105 KIAS (where it came in low on the GS), but this RNAV approach held the glide path pretty well. It did make me do a complete circuit of the hold at FITPA -- but that was probably a mistake on my part -- before it entered the approach path. The approach loaded with that hold and I didn't want to break out of the hold for fear of missing out on the expected RNAV LPV goodness to come. Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
April 8, 20224 yr 22 minutes ago, Mace said: It did make me do a complete circuit of the hold at FITPA -- but that was probably a mistake on my part -- before it entered the approach path. The approach loaded with that hold and I didn't want to break out of the hold for fear of missing out on the expected RNAV LPV goodness to come. Guess what, that is part of the approach.. so you did it correctly! 😉 Bert
April 8, 20224 yr It seems that if you're not really in the slot, it will not recover well. I mean you have to be pretty close on your throttle control and if you're not, it will have trouble holding the glide slope. Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
April 8, 20224 yr Hello, Am I the only one having problems to maintain right rudder during take off roll ? This feels extreme... It wasn't the case with first version. Also rigth after touchdown, the airplane is uncontrolable rudder wise. Do you guys experience something similar ? Thanks for your help. Souheil
April 8, 20224 yr 7 hours ago, abennett said: Yeah I am getting CTD's. My first in the sim ever! Me too. I've had 2 in 4 flights. Very rarely do I get a CTD. I have a couple of new liveries, so I'll see if these are the problem.
April 8, 20224 yr 6 hours ago, s.mellah said: Hello, Am I the only one having problems to maintain right rudder during take off roll ? This feels extreme... It wasn't the case with first version. Also rigth after touchdown, the airplane is uncontrolable rudder wise. Do you guys experience something similar ? Thanks for your help. Souheil Yes the required rudder input for s small crosswind is excessive. | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
April 8, 20224 yr 11 hours ago, abennett said: Yeah I am getting CTD's. My first in the sim ever! Yeah, had one the other day as well with the C414. Intel i7-10700K @ 4.7 GHz | Nvidia RTX 3070 FE | 32GB DDR4 RAM
April 8, 20224 yr What issues did you run into Bert? I was on 1.4.2 yesterday for my flight. Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
April 8, 20224 yr 1 hour ago, ryanbatc said: Yes the required rudder input for s small crosswind is excessive Ryan, this issue and also wind aside, would you know if this craft is supposed to have counter rotating props or not? Thanks Dave Kalin Excel Classes Computer Lessons
April 8, 20224 yr 15 minutes ago, hangar said: would you know if this craft is supposed to have counter rotating props or not? The C414 does not have counter rotating props. Al
April 8, 20224 yr Just to verify: Not available on SimMarket yet? Best Regards, Vaughan Martell PP-ASEL KDTW
April 8, 20224 yr 20 minutes ago, ark said: The C414 does not have counter rotating props. Al Is this why strong rudder is required during takeoff? I find I have to apply full right rudder to keep it even close to centerline. Gary i9-13900K, Asus RTX 4080, Asus Z790 Plus Wi-Fi, 32 GB Ram, Seasonic GX-1000W, LG C1 48” OLED 4K monitor, Quest 3 VR
April 8, 20224 yr 59 minutes ago, regis9 said: What issues did you run into Bert? I was on 1.4.2 yesterday for my flight. I find the airplane dropping below the glidepath, even above 120 kts. Beta 1.4.0. was stable for me. If anyone runs into this with theTDS GTN and 1.4.2., I can include the 1.4.0. autopilot code in my GTN mod as an interim fix. Bert
April 8, 20224 yr 1 hour ago, Bert Pieke said: I find the airplane dropping below the glidepath, even above 120 kts. Beta 1.4.0. was stable for me. If anyone runs into this with theTDS GTN and 1.4.2., I can include the 1.4.0. autopilot code in my GTN mod as an interim fix. I find dropping below glidepath with 1.4.0 *sometimes*. At times it works great but others, not. As I said, one approach into 01L at KTPA was great, the other, not so great. I haven't figured out why -- I came into glidepath intercept from below, at 2000 ft as you have done, for both landings. I thought I came in at about the same speed, but it could be I got too slow on my second landing, and that caused it to drop below glidepath. Once locked into the glidepath on that RNAV/LPV approach, I notice even very slight throttle adjustments can wildly affect the nose-up/nose-down behavior. My thinking is that this should instead affect vertical speed, and not so much nose-up/nose-down behavior. Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
Archived
This topic is now archived and is closed to further replies.