December 9, 20241 yr 10 minutes ago, tpete61 said: It's a mess of a dam game. It doesn't need real pilots to fix! And I bet somewhere on the forum somebody has (already) argued that they needed to talk to more pilots...... Round and round..... We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
December 9, 20241 yr To be honest they need to hire more competent programmers and software developers - There is no point of having IRL pilots on the beta team when developers can't fix the problem in the first place. Asobo has been known to ignore people's feedback and rather do things their way - MSFS is very good example where after 4 years there are bugs and errors that was never fixed or Asobo even bothered to bring/look that up. It is entirely possible that MSFS 2024 testers had already submitted valuable feedback before the actual release but developers decided to release product anyway in order to not cause a PR problem (because of already announced release date). But as we all know the launch itself went horribly wrong - worse then MSFS release however things will improve in coming months - but this entirely depends on what changes developers decide to implement moving forward. As back to original topic of "As real as it gets" - it is just a marketing gimmick to get more customers, No videogame (PC or xbox) can replicate what real pilots have to face in their day to day activities.
December 9, 20241 yr You don't have to pay for any QA if you have customers doing the job - and paying you for the privilege! Get the Hype-Train going, open Pre-Orders on PC and include the Standard Edition it in the XBox Game Pass for "free" testers and off you go. Now - in 6-12 months the sim will probably be in the actual release state - considering the quarterly update schedule mentioned Dev-Stream.
December 9, 20241 yr I can't understand why they decided it was a good idea to start outside the aircraft, yes walk around inspection starts here but in my RW flying I always entered the cockpit, checked park brakes, gust locks, flight release docs etc, before going outside. Why not have user preferences for this and the many other illogical GUI 2024 seems to have. Some sort of user documentation for the interface and "how to" would have been a no brainer instead of continually having to look through forums, google and YouTube to find out how to use the simulator and its aircraft. YBCG
December 9, 20241 yr As a customer the things I don’t care about include: - how much time they had to deliver on product features - how many hours, weekends and nights they worked - how much funding was available for programmers and beta testers - who made what decisions on release dates, etc. The only thing I care about is did I get a mostly bug free product that met my expectations. If the answer is no, they failed. And as head of Microsoft flight sim, that responsibility falls on Jorg. And judging by his body language during the last dev talk, he’s feeling it. And that’s not a bad thing. Gary i9-13900K, Asus RTX 4080, Asus Z790 Plus Wi-Fi, 32 GB Ram, Seasonic GX-1000W, LG C1 48” OLED 4K monitor, Quest 3 VR
December 9, 20241 yr 4 minutes ago, Gilandred said: If the answer is no, they failed. But if Mr .38 answer is yes then what? 🤔
December 9, 20241 yr I think they used all allocated money for "hired real pilot testers" in local wineries LOL Frankly, after so many years experience with MSFS2020 what Asobo/MS did - is really shot itself in the leg. There are some bugs that so obvious and so easy to spot that even blind man would not miss it! LOL On the series note I suspect they had to return to some version of the base/original of MSFS and extremely modified and extended it. Because of that most of bugs that have been eradicated in MSFS2020 has been nullified . Financial constrains and deadlines narrowed their focus on new or potential feature which left tons of existing un-uredicated bugs to roam free...Now what is interesting to see how they are going to recover from it. Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASELMy System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSDPut my hands on (pic/dual/given)7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22
December 9, 20241 yr Not too sure what the griping is all about. 20 years ago, FS2004 was advertised 'As Real as it Gets', or words to that effect. Over 20 years, not one moan that Microsoft failed with their description of the sim (at the time). Robin "Onward & Upward" ... To the Stars, & Beyond...
December 9, 20241 yr 7 hours ago, fsxmissionguy said: I remember posting here in October, after the Alpha test Microsoft did, that this sim was not ready for release and shouldn't be released. And then for 3 solid days, I was excoriated - to the point where I stopped even coming to AVSIM for about 3 months. I was a Microsoft developer on FSX: Acceleration. I love the sim and have been proud to have my content featured in it. But boy did I learn a big lesson about sounding warnings on AVSIM. Never again. The problem is not your opinion or avsim but in your constant "appeal to authority" especially how proud you once worked for Microsoft. FSX technologically is a stone age comparing with MSFS. While 2020 has been supported for four years and still is, remind me how many years after acceleration you supported your product? Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASELMy System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSDPut my hands on (pic/dual/given)7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22
December 10, 20241 yr 1 hour ago, sd_flyer said: There are some bugs that so obvious and so easy to spot that even blind man would not miss it! LOL Exactly! So...why? I think the main problem has more do to with, for whatever reasons, not simulating launch conditions during tech alpha and all other development and testing done. Don't you have to seriously wonder how come out of all of those programmers and testers using the sim none have spoken out very loudly if everything was as buggy as it appears to be now? How did that slip by all of the presumably 10's or 100's of people using 2024 before launch day? How many areas that we see as 'bugs' are dependencies on an uninterrupted stream that impacts something seemingly completely unrelated to server capacity? I hope they don't have to do a major re-write of architecture to resolve this but they will if that's what's called for. The still good news is some are able to use 2024 even today w/ satisfaction in large part and we're still just 3 weeks out from D-Day. Edited December 10, 20241 yr by Noel Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
December 10, 20241 yr They could further develop version 2020 but it would be hard for them to ask for money, so we have new version which is ‚justified for full payment’ - for me MSFS2024 is like hunt for cash. 2024 is a mixed bag of old annoying bugs which have not been addressed during past 4 years, and a lot of new ones. Coming months for 800 people from development team will be like reinventing the wheel. Artur
December 10, 20241 yr The community’s patience will wear thin very quickly if they fix 2024 at the same pace they fixed 2020. 7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro
December 10, 20241 yr Man, this is getting old rea 6 hours ago, Wobbie said: Not too sure what the griping is all about. It's the "usual suspects" griping and moaning. Best to wait until they get tired and go away. Although MSFS 2024 has a metric word not allowed ton of bugs, and most of the GA planes are buggy, I'm still enjoying it immensely. Plus, there are already a ton of useful instructional videos on youtube on various aspects of the new sim. I downloaded a handy PDF-guide on all the new keyboard commands in MSFS 2024 - a real time saver. As always in life: some people choose to be productive, other just sit around the camp fire staring at their "half empty glasses".
Create an account or sign in to comment