September 10, 2025Sep 10 I went to adjust my Tobii settings as they seemed a little sensitive and no hardware settings are available for any controllers. I cannot change sensitivities. Anyone else experiencing this? I tried via top menu access to controllers and also via ESC and Settings Chris Ibbotson AMD Ryzen 7 7800x3D / MSI AMD MPG x670E Carbon Motherboard / Gigabyte GeForce RTX 5090 Gaming OC 32GB GDDR7 PCI-Express Graphics Card / Corsair DOMINATOR Titanium RGB Grey 64GB 6000MHz AMD EXPO DDR5 / NZXT C1200 Gold ATX 3.1 - Fully Modular Low-Noise PC Gaming Power Supply - 1200 Watts - 80 PLUS Gold / 48” UltraGear™ UHD 4K OLED Gaming Monitor / 40" Philips 4K LED Monitor / Honeycomb Alpha Yoke / Honeycomb Bravo Throttle Quadrant / WinWing Orion Rudder Pedals c/w dampener / WinWing Ursa Minor Airline Joystick / WinWing Airbus MCDU
September 10, 2025Sep 10 On 9/9/2025 at 9:36 AM, Langeveldt said: Ah the monthly ritual 1. Learn of a new MSFS 2024 beta on Avsim 2. Fire up said MSFS 2024 beta. 3. Stutter, stutter, crackle, crackle. 4. Fire up MSFS 2020. 5. Enjoy. Shock horror, installs a new beta release and finds it has bugs... Obviously doesn't understand that beta releases aren't free previews but works in progress and that the purpose of joining a beta program is to help the developers find bugs and make improvements, not being able to boast about being KEWL by having tried the newest release and criticising it for... having bugs. If you're not prepared to accept that the software will have flaws and help the developer correct them, don't sign up.
September 11, 2025Sep 11 Those simply reporting bugs seem in the majority here. As they should and is expected with regard to any Beta. Those expressing shock/horror/offence are a minority to be found on most lengthy threads on any subject. Nothing remarkable. Just the far end of the chronically disgruntled bell curve.
September 11, 2025Sep 11 Re: the WASM issues, looks like it's a bug and not something aircraft devs need to react/adapt to. This bug was logged yesterday and an Asobo dev has responded that a fix is being worked on: https://devsupport.flightsimulator.com/t/su4-beta-1-6-3-environment-variables-e-are-broken/16633/2 . I see Raul of FSReborn chimed in there too. That said, not sure if this is the complete story on the current issues effecting some WASM aircraft. Edited September 11, 2025Sep 11 by lwt1971 Len 1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD
September 11, 2025Sep 11 4 hours ago, usernamerequired said: I just realized after going off the runway and into a building that SU4 has completely screwed up the brakes lol. Honestly, I think it’s safe to say they’re using AI for coding because how on earth do you mess up the brakes? Even the landing lights don’t work on most planes. The lights were fixed in today's patch, and I've personally had no issues with aircraft brakes.
September 11, 2025Sep 11 6 hours ago, Malcolm Street said: Shock horror, installs a new beta release and finds it has bugs... Obviously doesn't understand that beta releases aren't free previews but works in progress and that the purpose of joining a beta program is to help the developers find bugs and make improvements, not being able to boast about being KEWL by having tried the newest release and criticising it for... having bugs. If you're not prepared to accept that the software will have flaws and help the developer correct them, don't sign up. The current issue is betas are not supposed to introduce new game breaking issues preventing users from beta testing in the first place, many VR users can't do anything because the mouse simply doesn't work which is a major issue not a small one that would be expected. Something that should've been dealt with before it was released to the public, but this is Asobo and they a have a very different approach to betas the likes of which I have never seen before in countless betas for other games/simulations. For every person that doesn't understand how public betas are supposed to work, there's another that doesn't understand how public betas are supposed to work 🙂 Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
September 11, 2025Sep 11 On 9/9/2025 at 9:31 PM, Reset XPDR said: FYI, 0.4.5.6-test13 is now available here, which now works with the SU4 Beta. Deep respect and gratitude for how fast you get on top of things!
September 11, 2025Sep 11 56 minutes ago, MarcG said: Something that should've been dealt with before it was released to the public, but this is Asobo and they a have a very different approach to betas the likes of which I have never seen before in countless betas for other games/simulations. Maybe they prefer the SpaceX approach? "Throw it out there, crash and burn, make a few tweaks, throw it out there, crash and burn a bit more, make a few tweaks......etc" Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
September 11, 2025Sep 11 8 hours ago, Malcolm Street said: Shock horror, installs a new beta release and finds it has bugs... Obviously doesn't understand that beta releases aren't free previews but works in progress and that the purpose of joining a beta program is to help the developers find bugs and make improvements, not being able to boast about being KEWL by having tried the newest release and criticising it for... having bugs. If you're not prepared to accept that the software will have flaws and help the developer correct them, don't sign up. You are 100% right, the problem with MSFS is that the current version doesn't work well either and people join the betas out of desperation. In 20 years of gaming I never felt the need to join beta testing or even participate to a videogame discussion forum, except for FS. 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
September 11, 2025Sep 11 11 hours ago, ryanbatc said: That's probably bad for me as my 4080 is already maxed in SU3 lol. I get resource messages constantly at payware airports with payware aircraft. I hope they are also optimizing VRAM usage. Honestly, I can’t see how it is bad when the software uses all available resources. Doesn’t mean that it needs more resources but just uses resources that are available better. Previously, my 5090 was sitting at around 70% utilization but FPS were only at 30 in VR. Now at least this insanely expensive piece of hardware gets used and FPS are at 40+ in the Fenix on large airports. [email protected] ∣ Asus ROG Strix B650E-E ∣ 64Gb@6000MT ∣ NVidia 5090 FE
September 11, 2025Sep 11 24 minutes ago, carlito777 said: Honestly, I can’t see how it is bad when the software uses all available resources. Doesn’t mean that it needs more resources but just uses resources that are available better. Previously, my 5090 was sitting at around 70% utilization but FPS were only at 30 in VR. Now at least this insanely expensive piece of hardware gets used and FPS are at 40+ in the Fenix on large airports. The resource message is about VRAM running out. And that is the last thing you ever want happening.
September 11, 2025Sep 11 1 minute ago, Farlis said: The resource message is about VRAM running out. And that is the last thing you ever want happening. Sorry, but I have never talked about VRAM as this is (fortunately) never an issue with the 5090. I talked about GPU utilization which is much improved. [email protected] ∣ Asus ROG Strix B650E-E ∣ 64Gb@6000MT ∣ NVidia 5090 FE
September 11, 2025Sep 11 35 minutes ago, carlito777 said: Honestly, I can’t see how it is bad when the software uses all available resources. Doesn’t mean that it needs more resources but just uses resources that are available better. Previously, my 5090 was sitting at around 70% utilization but FPS were only at 30 in VR. Now at least this insanely expensive piece of hardware gets used and FPS are at 40+ in the Fenix on large airports. Your point is correct! but for guys like me, with an OCD tendency towards being energy savvy, I start getting nervous when the blades spin faster and the temps get higher, one of the main reasons why (maybe 90% the reason why) I play more often FS 2024 than X-Plane 12, because X-Plane 12 pushes more intensely for the CPU and GPU... Edited September 11, 2025Sep 11 by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
September 11, 2025Sep 11 These betas seem to be coming out very quickly. Practically one per month. Seems pretty quick to me but I don’t participate in them. For those that do, has these frequent beta releases been standard for ASOBO?
September 11, 2025Sep 11 2 hours ago, Christopher Low said: Maybe they prefer the SpaceX approach? "Throw it out there, crash and burn, make a few tweaks, throw it out there, crash and burn a bit more, make a few tweaks......etc" This is the whole point of the betas. Get it out there first and let the community test it. If people want something stable and don’t want to help the MSFS team test the beta, they can stay on SU3. One key difference between MSFS and SpaceX is that MSFS is a game, whereas SpaceX explosions has safety ramifications for the real world. MSFS can afford to be more aggressive with their testing, SpaceX cannot. Edited September 11, 2025Sep 11 by abrams_tank i5-12400, RTX 3060 Ti, 32 GB RAM
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