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Posted

Hi Bill,

 

This won't work. As we indicated in our reply to you on our forum - those assignments are coming.

Thanks for clarification! ;-)

Posted

Other than the aircraft itself for P3D, I am also looking forward to the LINDA module for this aircraft so I can use my MCP2 from VRi with it. Not completely realistic but it's my home sim pit so it works for me!

  • Upvote 1

Eric 

 

 

Posted

Other than the aircraft itself for P3D, I am also looking forward to the LINDA module for this aircraft so I can use my MCP2 from VRi with it. Not completely realistic but it's my home sim pit so it works for me!

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Posted

I dont use sticks would assume I can still use my saitek yoke with this 320 right ?

Sure!

Posted

Other than the aircraft itself for P3D, I am also looking forward to the LINDA module for this aircraft so I can use my MCP2 from VRi with it. Not completely realistic but it's my home sim pit so it works for me!

 

I am a little concerned that the offsets needed for LINDA may only be available in the Home Cockpit Pro model which will add more cost.  Hopefully we do get these with the standard model for use with LINDA.  I think the PULL/Push is easy to deal with on the Boeing MCPII in that you use the rotary for the push and the button below for the pull.  Works well on the Aerosoft model.

Mark   CYYZ      

 

Posted

Other than the aircraft itself for P3D, I am also looking forward to the LINDA module for this aircraft so I can use my MCP2 from VRi with it. Not completely realistic but it's my home sim pit so it works for me!

 

http://www.avsim.com/topic/493820-fslabs-a320/#entry3471125

 

I have also contacted Lefteris via PM in his forum, but I have no hope that they are answering or willing to give a copy for development. We will see, when I have money and a P3D version of the bus for making a module ...

 

 

I am a little concerned that the offsets needed for LINDA may only be available in the Home Cockpit Pro model which will add more cost

 

If there are offsets I can use with LINDA, then there are already in I would say.

But on the other hand, LINDA could be a direct "competition" to their PRO model, so maybe they have made some tricky codes to prevent it. We will see when the P3D version arrives and I could start gather variables ...

Guenter Steiner
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Betatester for: A2A, LORBY, FSR-Pillow Tester
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Posted

Hi Bill,

 

This won't work. As we indicated in our reply to you on our forum - those assignments are coming.

 

Roger, thanks. I was just wondering if this would work in the meantime.

Bill

UK LAPL-A (Formerly NPPL-A and -M)

Posted

You tend not to touch the rudder pedals most of the flight, there's even foot rests for the pilots! Obviously you will need the rudder during crosswind operations and on the ground, but your joystick's twist-axis is sufficient for this (although obviously proper pedals are much better, they also cost a lot more). Without those, you're reliant on autorudder which generally does a very good job (not sure how well it works with the FSL A320 though, if at all), obviously this is far from realistic though.

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ckyliu, proud supporter of ViaIntercity.com. i5 12400F, 32GB, RTX4070, more in "About me" on my profile. 

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Posted

One question, do I really need rudder pedals to operate the A320? Or will a regular joystick (Logitech Extreme 3D Pro) do? Thanks!

I have the Thrustmaster T-16000M Flight Stick and find that it works great with the Aerosoft airbuses. So assume it will be the same with this. Pedals will add more to the experience, but you will be fine with just a joystick with a third (twist) axis for the rudder.

Posted

 

 


you're reliant on autorudder which generally does a very good job (not sure how well it works with the FSL A320 though, if at all)

FSLabs specifies autocoordination should be turned off. If your joystick has a twist axis, use that for rudder input.

 

[REALISM]

AutoCoord=False

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