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SU3 is what MSFS 2024 should have been at release

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2 hours ago, MrFuzzy said:

I have no idea why it runs like s... compared to MSFS on the same PC and connection, but many people have the same problems with stuttering and mainthread spikes. 

I don't think it's down to individual PC configuration or the strength of our own individual Internet connections.

I become more and more convinced it's down to geographical location and the variable quality of what Microsoft's Azure servers and/or our own ISP's deliver to us....

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  • My only comment on this topic.  I am 68 years old.  Got my SEL PPL at 20 years young.  Served in the USAF for about 14 years as an Air Traffic Controller, both TOWER and TRACON (RAPCON). Was an Instru

  • It's beyond my comprehension how anyone can think it's a good idea to get rid of Jorg. The short-sightedness it takes to arrive at that opinion is amazing. Let's get rid of the guy who pioneered highe

  • Christopher Low
    Christopher Low

    The "negative nellies" are the ones who want MSFS 2024 to be everything that it should have been when it was released. I have seen more than enough comments suggesting that certain aspects of MSFS 202

21 hours ago, MrBitstFlyer said:

Let’s keep the focus on the discussion rather than taking digs at each other.

Good point. The discussion was/is about the state of MSFS 2024 SU3. You could have easily pointed out to us how you feel about that, what you like about it and what you want to see improved, without bringing up XP and starting a sales pitch for it. That's not hard to grasp is it? Like I said, we all know you've fallen in love with XP, I appreciate that as well as your enthusiasm, but I like posts about MSFS to stay about MSFS, just as much as I dislike MSFS being mentioned in the XP forum.

Cheers, Bert

AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024

16 hours ago, Bunchy said:

So what kind of flying do you do?

Is it GA into smaller airfields, or airliners into larger airports?

Stu

Both. No stutters with either. Mind you, I haven't got every setting bunged up to its maximum. And I use FSLTL and not the default traffic.

14 hours ago, HiFlyer said:

But then you get into the lesser ram requirements if you are running DX11.....

I run MSFS 2020 in DX12 mode at the moment, because it was forcing a PC reboot every time if I tried to start in DX11 mode. I do not know if that is still the case or not.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

Loving SU3, when I first tried MSFS2024 upon release, it was a disaster, hence I removed it. Once I got my RX7900XT, I installed 2024 again but with SU3 beta (it was last month) and I was very impressed with everything. It takes a bit of time to get used to the new UX but other than that, I can't complain much 🙂

 

AMD Ryzen 7 7800X3D, 64GB DDR5 6000MHZ RAM, RX7900XT, FreeSync 165hz 1440p display 

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On 8/31/2025 at 12:05 PM, MrFuzzy said:

However, even at TLOD 200 (locked), MSFS looks sharper on my end. Just as a title of example (I won't spend the afternoon taking screenshots), south of BIRK (non-handcrafted, non-PG area):

Comparing 1:1 the two screenshots I see several issues with MSFS 2020:

- The unrealistic green roads in MSFS2020 (motorway in the lower right corner). Perfectly asphalty in 2024.
- The same motorway has washed out markings in 2020, in 2024 they are sharper even though the motorway is shown a bit more distant in the 2024 screenshot.
- Actually details are rendered less far out in MSFS2020!
- The horizonline immediately tells which one is MSFS2020. Fixed in 2024.
- The mobile antenna is added in 2024 at the correct place. Missing in 2020.
- In 2020, the blue lake in the center has a curved surface like a blob of paint. In 2024, it is flat like a mirror.

 

 

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Edited by fsiscool

1 hour ago, fsiscool said:

Comparing 1:1 the two screenshots I see several issues with MSFS 2020:

- The unrealistic green roads in MSFS2020 (motorway in the lower right corner). Perfectly asphalty in 2024.
- The same motorway has washed out markings in 2020, in 2024 they are sharper even though the motorway is shown a bit more distant in the 2024 screenshot.
- Actually details are rendered less far out in MSFS2020!
- The horizonline immediately tells which one is MSFS2020. Fixed in 2024.
- The mobile antenna is added in 2024 at the correct place. Missing in 2020.
- In 2020, the blue lake in the center has a curved surface like a blob of paint. In 2024, it is flat like a mirror.

 

 

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New Bing maps in 2024 now used in 2020 after last update, maybe. I still can't see the pebbles in your screen shots..😁

 

 

 

5 hours ago, Rimshot said:

You could have easily pointed out to us how you feel about that

I did, I talked about the LOD issues in MSFS, whether that be an MSFS issue or developers not utilizing the correct way to use LODS in MSFS.

 

5 hours ago, Rimshot said:

without bringing up XP

To me XP12 is important because without the LOD issues I would still have MSFS as my main sim.

 

5 hours ago, Rimshot said:

starting a sales pitch for it.

I didn't think saying I moved to XP12 because of LOD and sound crackling issues in MSFS was a sales pitch.  I am still keeping a close eye on MSFS and trying it with each new release to see if my issues are fixed.  

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External Storage Three 4Tb HDs

20 minutes ago, MrBitstFlyer said:

I am still keeping a close eye on MSFS and trying it with each new release to see if my issues are fixed.  

Just as a heads-up if you had not seen it already, there's consensus building that the crackling is associated with memory spikes. Also, some have recommended removing superfluous sound drivers like Nvidia, etc.

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
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1 hour ago, MrBitstFlyer said:

I did, I talked about the LOD issues in MSFS, whether that be an MSFS issue or developers not utilizing the correct way to use LODS in MSFS.

 

To me XP12 is important because without the LOD issues I would still have MSFS as my main sim.

 

I didn't think saying I moved to XP12 because of LOD and sound crackling issues in MSFS was a sales pitch.  I am still keeping a close eye on MSFS and trying it with each new release to see if my issues are fixed.  

What matters is that each can find what best pleases her / him. 

I have jumped between sims for ages, after the Aces Studios closed their doors and FSX died regarding further evolution.

Purchased the Steam version of FSX, then when P3D was announced had new hopes, tried all version of P3D and purchased two of them, (v6 was the last), purchased all versions of Xp since Xp8, MS FLIGHT, Flightsim World, etc...

At the moment FS 2024 fulfills all my wants, to the point of seeing no benefit in Xp12, and since I don't have money to maintain more than one sim, I totally gave up in purchases for Xp12 and if I purchase anything these days it'll be either for MSFS or cross-platform.

Even with it's limitations FS 2024 soaring has grown so enjoyable that I haven't loaded Condorsoaring 3 for more than 3 months !

Honestly, I think ASOBO and MS have given us an excellent platform. Of course it was very bold in introducing AI for the photogrammetry, streaming, and many other features that need time to get fine tuned, but truth is, FS 2024 feels and looks a lot better to me than FS 2020 did, and FS 2026 or 2028 or whatever will most surely be a first day buy for me.

Is it perfect? Not even by far !!! but it's the best I have right now, and actually I find it to be my best ever flight simulation experience.

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

I had issues post SU3 but Noel helped motivate me to work it out. Was only a few minutes. Fresh/clean install of nvidia drivers, cache clearing, dlss swapper updated, planes updated, traffic turned off (fs traffic re enabled itself), taa used, dlss for FG, rtss to cap a few hz away from my monitor hz and now its smooth and stutter free. Autofps 40-100 tlod on the ground and 350 in the air. 

Tested at kjfk in the fenix/777, batc with traffic set to 3, fsxrew raas, gsx...  

It's frustrating but i still have frustrations after 2020 and xp12 sometimes as well. 

This bickering is pointless and not helpful. I have never enjoyed such stunning scenery, performance and systems in a sim before all at the same time. They all have their trade offs. My favorite planes are all here in 2024.

Every post seems to dive into this form of bickering related to an update. Its easy to get frustrated. I do. But i dont go blasting on the xp forums because active sky is doing something wonky after an update. 

With atmos core released and doing its job.... i have barely touched 2020 or xp. If you dont own 2024 after this most recent update then fine, you're missing out.

Dont spoil our fun in this hobby with trash talk. Its annoying. Time to start using the ignore button again

Edited by Sonosusto

7800+4090+64ram

Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.

 

8 hours ago, HiFlyer said:

Just as a heads-up if you had not seen it already, there's consensus building that the crackling is associated with memory spikes. Also, some have recommended removing superfluous sound drivers like Nvidia, etc.

Ah that would make sense! I tried to pinpoint it. So far its happened only in the avro rj and 777 that ive noticed. I also noticed an intermittent pause at times. I removed autofps and currently using dynamic settings that seemed to stop the sound crackles

7800+4090+64ram

Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.

 

17 hours ago, DD_Arthur said:

I don't think it's down to individual PC configuration or the strength of our own individual Internet connections.

I become more and more convinced it's down to geographical location and the variable quality of what Microsoft's Azure servers and/or our own ISP's deliver to us....

Yup, it's 100% a server issue. My performance varies by the hour. For example, in the morning it’s flawless with maxed settings and fluid frames, but a few hours later I get audio stutters, the main thread hits 100%, and nothing has changed on my PC. I also suspect this is why the team is struggling to pin down this issue, since I’m sure they’re running the sim in a closed environment rather than streaming like us. 

And the only silver lining is that very early in MSFS2020, users experienced similar issues, and they were eventually fixed.

Edited by usernamerequired

Any idea when SU4 beta kicks off?

Eric 

 

 

3 minutes ago, B777ER said:

Any idea when SU4 beta kicks off?

Probably Thursday so they'll have something to talk about in the dev update.

5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX  9070XT.

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