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Discussion Thread for the "Ask Dovetail Games..." Thread!

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I pre-ordered on day 1, and am eagerly awaiting the release.

 

I'm 99,99% sure I'll enjoy every bit of it...

 

Presently also using X-Plane 10 and Aerowinx PSX ( hiatus time for Combat flight simulators... )

 

I love both aircraft used as standard trainers and the DA-42 will be another great experience, I'm sure - used around here at some flight schools for ATPL...

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

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  • Who am I gonna believe?   Some of you, or my lyin' eyes?   Looks great to me!

  • It's great to know that our sim guru's here have come to the conclusion that sky colors are a major component in getting newbies to lean to fly correctly & is obviously a major drawcord for them t

  • TheFlightSimGuy
    TheFlightSimGuy

    I understand where you guys are coming from, but I tend to disagree if one considers these points. FSX Steam Edition is the most successful Flight Simulator ever on Steam. More sales in a few months

Was thinking Youtube would have been full of phone videos from RGX Rezzed (not so much Flight School but everything else).

Nothing there at all yet. Very weird.

Do they allow people to film there?

Erm, if there is sloping rain, at what degree of sloping would it be?

I think it is a lot more immersive having a correct & accurate flight model that will help to show what flying can be like, instead of eye candy that takes up a whack of programming time, energy & programming space.

An I mistaken, but is the Flight School meant to be a flight school for newbies & beginners, & not a weather display eye-candy game?

Is it not more immersive to have better flight models than better rain? Or are we going to see lessons in landing in bad weather? :fool:

Robin


"Onward & Upward" ...
To the Stars, & Beyond... 

 

Erm, if there is sloping rain, at what degree of sloping would it be?

I think it is a lot more immersive having a correct & accurate flight model that will help to show what flying can be like, instead of eye candy that takes up a whack of programming time, energy & programming space.

An I mistaken, but is the Flight School meant to be a flight school for newbies & beginners, & not a weather display eye-candy game?

Is it not more immersive to have better flight models than better rain? Or are we going to see lessons in landing in bad weather?  :fool:

 

I think many people would disagree with you, not all but many. And relatively, I don't think it would take that much time to program versus how nice it would look. Eye candy is about immersion for a lot of people as well you know, a pretty important part of the experience especially if they want to attract new and younger simmers. Anyway, as this is a Q&A for Martin to answer, let's not debate our aesthetic preferences and let Martin respond. 

In game footage:

 

https://youtu.be/0dXRKy3zV0k

Cheers, Bert

AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024

In game footage:

 

https://youtu.be/0dXRKy3zV0k

 

I like what I see. Sure I want see this improved for the simulator. 

9800X3D@H150i // Msi RTX 5090 Trio OC // 64GB DDR5 6000mhz CL30 // 2TB + 1TB Nvme
Dell 27" 2127DGF - 1440p - Gsync - 165hz 
Thrustmaster TCA Sidestick Airbus // TCA Quadrant Airbus // TFRP T.Flight Rudder Pedals // Logitech Flight Multi Panel

I like what I see. Sure I want see this improved for the simulator. 

 

It was nice to see the new water and I think its a good start for $15 bucks and us just to get our feet wet. I, like you, really look forward to the full sim. 

Let me guess.... you want 64bit. 

Josh Daniels-Johannson

  • Moderator

That is very nice scenery!

Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator

It`s ok for 15 Bucks.

But looks similar to my FSX and still not better than MSFlight. This is definately not what you expect if you buy a game or simulator in 2016.

 

I hope they will overhaul the whole thing for the full simulator.

Some people on YouTube and other fora are complaining about "stuttering".

Based on my limited knowledge, I tend to blame more the video compression than an actual stuttering in the source, however it is really hard to tell without a test hands on.

Which is your honest opinion about this?

 

Others complain about some slow mesh loading (which is actually noticeable here and there), but I can assure you that I noticed the same in several GTA V videos.

 

In general, I liked what I saw. I don't have big expectations as far as graphics are concerned. In my opinion, key factors are smoothness, stability and scalability (the last one not for Flight School, but definitely for Flight Simulator). This is what actually will make (or not make) the difference.

It`s ok for 15 Bucks.

But looks similar to my FSX and still not better than MSFlight. This is definately not what you expect if you buy a game or simulator in 2016.

 

I hope they will overhaul the whole thing for the full simulator.

+1

 

Nice first volley, but if their full up sim wants to seriously take on P3D, they got to do better than that.  BTW, I'm already a paying customer and looking forward to their instruction program.

CPU: AMD 9800X3D PBO MB +200 CO -25| Motherboard: MSI MAG X870e Tomahawk WiFi | GPU: MSI RTX 5090 Ventus 3X OC | RAM: G.Skill 2x32GB DDR5 6000 cas 30 | M.2 SSDs: Samsung 990 EVO Plus 2T, WD Black SN750  M.2 1T | Hard Drive: WD Black HDD 6T 7200 | Optical Drive: LG Bluray writer, internal | Cooling: Thermalright Phantom Spirit 120 EVO | Case: Fractal Design Focus G | PSU: NZXT C1200 1200W

Win 11 Pro 64|HP Reverb G2 revised VR HMD|Asus 25" IPS 2K 60Hz monitor|Saitek X52 Pro & Peddles|TIR 5 (now retired)

Honest first impression here is that the in-game video doesn't look very good. Maybe it's just nitpicking, and I know the main thing is about the flying instruction, but still...

 

Water looks good. The terrain detail isn't bad, but it looks too dark and high contrast. The main thing that hit me was very odd sky colors, like "blue" skies that vary between either too purple or too aquamarine in color. And purple snow on the mountainside? I wonder if that's intentional eye candy for variety's sake, or just a quirk of the game engine. The clouds also have that odd "painted on" look with sharp edges, but I guess I'm just used to softer clouds in the other sim. Notice how much better the clouds look in the background of the initial title screen, which are probably not in-engine.

 

Frankly, if you're going to attract "gamers" and get them interested in flying, I think it's important to at least match what's being done with the look of outdoor terrain and skies in AAA games these days. This has a distinct last-generation look, but maybe the flying lessons will be enough to make it popular.

 

 

X-Plane and Microsoft Flight Simulator on Windows 10 
i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor

I think it looks pretty good.

There's a bunch of people  commenting on youtube saying that it doesn't look at good as FSX or even P3D with the best OrbX scenery installed.

For 12 quid.

Now I'm assuming that large areas of the US and Europe have similar detail levels (rather than it being half a dozen places with that level of scenery, all of which were featured here).

If that's so then great.

 

I really like the snow-covered mountains.

I hope some of the ones in the UK will be snow-topped in the winter.

 

Now show me a plane!   :Cuppa:

Tony Holmes

xplane 12, MSFS, Windows 10, Ryzen 5600x, 32gb, RX 6800XT.

 

Looks like it's based off FSX technology, as they promised. It doesn't have all the eye-candy of P3D, but who expected it would? P3D has a 5 year head start on all of that.

 

For $15, you get a 64-bit sim, a flight school experience, and FTX Global. I can't really complain about that. I see the comments on the video that it doesn't look as good as FSX or P3D, but in all honestly, stock FSX and P3D look a bit dated, and frankly, bad.

Daniel Moser

 

92logo4.png

You can see the autogen popping up badly. Really was hoping they had worked on that.

 

Looks like FSX with overblown atmospherics.

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