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MSFS 2024: Sim Update 5 Beta (1.7.6.0) Out

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1 hour ago, jarmstro said:

I only tried the Fenix and PMDG 737. Both the same. Fine on the ground but pauses after take off. Maybe I need a new system. SU4 is smooth so I'll sick with that for now.

My system is far from top... built in 2021, in my signature... Only thing <I always do, in MSFS 2024 using TAA, 75% LODs and 30 fps capped at 30 by the sim graphics options.

Flying gliders since 1980

Flightsimming since 1992

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  • Hi folks, I saw a few questions earlier in this thread about this release note: Removed weather panel humidity slider since humidity is no longer used. We followed up with the Asob

  • bobcat999
    bobcat999

    You comment away all you want Ken.  Don't let people shut you down.  They just want to live in their own echo chamber and constantly use straw man arguments and insults to try to make you feel ashamed

  • A lot of good stuff in this beta though I was hoping we would see some effort towards fixing ATC and AI aircraft behaviour which should really have been sorted this long after release.

HEADS UP! the latest MSFS Sim Update 5 beta has broken, FSFO, BATC and Chaseplane for me.

AMD Ryzen 7 3700X 4.2 32 gig ram, Nvidia RTX3060 12 gig, Intel 760 SSD M2 NVMe 512 gig, M2NVMe 1Tbt (OS) M2NVMe 2Tbt (MSFS) Crucial MX500 SSD (Backup OS). VR Oculus Quest 2 Windows 11 25H2 

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even the delicate FSS E-Jet so far so good on initial test: briefly up to 90 fps in VR ! I have never seen higher fps in VR MSFS 2024 on Pimax Crystal Light resolution. and Bill Gates said "64 fps ought to be enough for anybody". I guess he meant at ULTRA settings. 😄

 

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Edited by turbomax

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

50 minutes ago, SierraHotel BSc said:

HEADS UP! the latest MSFS Sim Update 5 beta has broken, FSFO, BATC and Chaseplane for me.

This doesn't make sense - do you mean you are going to buy those products now that SU5 is out?

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  • Author

After testing version 1.7.6.0 for a few hours, I've decided to forgo participating in a beta flighting for the first time: there are far too many incompatibilities with my setup – and I don't want to do without Chaseplane (which definitely DOESN'T work in SU5b) anymore.

So, back to SU4, which runs much more smoothly on my modest system than the current beta.

'It is better to be silent and be thought a fool than to speak and remove all doubt.'

7 hours ago, abrams_tank said:

That's like one comment in a very long thread, that mentions humidity in one word, but doesn't even explain in detail the loss of the humidity function? Furthermore, nobody can even vote on that comment!

You said you couldn’t see one comment. I provided you with one. There are several referencing atmosphere / weather which we can understand to include humidity. 

I get humidity itself is not a huge movement, but lots of us are disappointed that weather / atmosphere (including humidity) continues to be ignored despite many years of many bug posts / wishlist items on the official forums and questions on the dev mtgs. And here we are with yet another SU with no progress.

Not surprising that you will continue your long history of defending whatever the devs do. That you think a lack of posts about humidity specifically on the official forums means it isn’t important is just daft, frankly. How anyone can think humidity or any other feature of weather / atmosphere is irrelevant in a flight sim is beyond me. But then I have a feeling that if the devs decided that lift was no longer a necessary variable, you’d find a way to be ok with it.

i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea

8 hours ago, SayAgain said:

Absolutely not redundant.  Dew point is the absolute temperature measure of when water vapor converts to liquid.  Humidity is the measurement of how saturated the air is.  These have very different impacts on aircraft performance.

Incorrect. Knowing the temperature and the dew point temperature, and pressure, all thermodynamic variables can be calculated.

1 hour ago, SierraHotel BSc said:

HEADS UP! the latest MSFS Sim Update 5 beta has broken, FSFO, BATC and Chaseplane for me.

Had a flight yesterday, and BATC  had some "engine error" messages appearing sometimes, but still worked fine.

And traffic planes landing gear is not disappearing anymore! Overall performance looking good, but only tested with the Duke, still have to check with tubeliners. Landing at EDDF with traffic in fog, no stutters finally.

 

4 hours ago, jcomm said:

😞

Mine is ok @jarmstro, actually appears smoother with the AI traffic being injected by BATC.

Problems so far only those caused by the latest Experimental channel FSLabs buses, not related to SU5, which causes all of the airbuses (FSLabs) to be INVISIBLE in the sim 😕

Ive just found out that our internet contact has run out and that Virgin Media has downgraded our speed to a crawl (whilst doubling our monthly payment) so it's probably that. I'll try again when it's back up to speed.

For those of you complaining about the removal of humidity, as long as the dew point and temperature are still present, their relationship is modeled correctly within the game, then life is still ok. If the game models the atmosphere correctly in that when the dew point rises the atmosphere can hold more moisture, then life is definitely ok.
 

Check out this explanation of how relative humidity can be figured by using the dew point spread. 
 

https://www.weather.gov/arx/why_dewpoint_vs_humidity

in a real world application, I’ve NEVER NEVER NEVER EVER had any weather reports such as METARs or TAFs give me relative humidity. Why not? Because I can use the dew point spread to figure it out. I can also make an educated assessment of the atmospheres ability to hold moisture by looking at how high the dew point is.

FAA: ATP-ME, 737 CA, enough time in the 757/767 to be dangerous 🤠

Matt Kubanda, 7950X3D, 64GB RAM, RTX 5090@4k, MSFS 2024

 

 

 

23 minutes ago, Mark1616 said:

Incorrect. Knowing the temperature and the dew point temperature, and pressure, all thermodynamic variables can be calculated.

Just looked up the formula for calculating humidity. 
 

per the national physics laboratory:

Relative humidity = 100 (e^(17.625(dew point in C°)/(234.04 + dew point))/(e^(17.625(temperature in C°)/(234.04 + temperature))

 

If dew point is 1:1, humidity is 100%. *i am not that kind of scientist

2 hours ago, SierraHotel BSc said:

HEADS UP! the latest MSFS Sim Update 5 beta has broken, FSFO, BATC and Chaseplane for me.

😂🤪 That could happen with a beta release..

cheers 😉

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1 hour ago, MrBitstFlyer said:

This doesn't make sense - do you mean you are going to buy those products now that SU5 is out?

No. He pointed out that those addons aren't working with SU5. We can therefore assume that he owns those addons and they're not working in SU5.

I don't know how you can get that confused by his use of one erroneous comma, after the word 'broken'. 😄

Bill 😎
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2 hours ago, SierraHotel BSc said:

HEADS UP! the latest MSFS Sim Update 5 beta has broken, FSFO, BATC and Chaseplane for me.

 

2 hours ago, MrBitstFlyer said:

This doesn't make sense - do you mean you are going to buy those products now that SU5 is out?

Commas save lives! 

Let's eat Grandma. 

Let's eat, Grandma.

😄

10 hours ago, abrams_tank said:

So go post about this in the SU5 beta forum! That's what the SU5 beta forum is for!

I don't see a single post about humidity in the SU5 beta forum as of now: https://forums.flightsimulator.com/c/su5/389

Oh wow. Thanks for the suggestion. I would have never thought about that. 

I was merely replying to someone else here, I bow down to your superior knowledge.  I forgot what Avsim was like. 

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