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  2. Although you don't mention which version of P3D you have installed, you can try the file courtesy of IniBuilds, following the information in the notes. At the moment it only ensures compatibility with the P3D v4 and V5 versions. https://forum.inibuilds.com/files/file/792-aerosoft-barcelona/
  3. The sidestick in the TCA Captain Pack Airbus Edition has a number of buttons. I know these buttons can be mapped to different functions in the MSFS Control Options. My question is regarding introducing and assigning custom functions to these buttons. For example, out-of-the-box the button that is assigned to function CAMERA | COCKPIT CAMERA | PREVIOUS PILOT POSITION is JOYSTICK POV DOWN. What I would like to happen is when I hit JOYSTICK POV DOWN for the view to change to look down instead of going to the previous pilot position. The key strokes for this are SHIFT + DOWN ARROW. Can this be done ? Some direction on how will be appreciated.
  4. @Stearmandriver that's strange. My main way of flying is to search for low vis approaches and I've busted minimums on a few. I've found the vis to be great for this. I'll try some test flights again with 8888. I've been mainly testing TS so it is possible that something changed between versions. Won't get a chance until tomorrow afternoon. Did your visibility settings in ASFS change? Perhaps you clicked easy mode button by mistake? Either case, if it's off I'll post in the beta forum. Thanx
  5. Another P3D user here. While there have been some improvements regarding airliners in MSFS, the majority of them aren't there yet. Only 3 or 4 for me are good enough for my liking, and no one as complete as their P3D equivalents. With P3D, I have a lot of planes, and a lot more complete than their MSFS counterparts. Also, several of my favorite aircraft have yet to be released for MSFS! For sceneries, I prefer to fly to default/AFCAD airports. I was able to force v4/FSX default sceneries into v5; so I no longer have missing parking positions. If I'm not satisfied with the layout, there's almost always an AFCAD available to save the day, and GSX L2 to make sure jetways work properly. While I try to like MSFS, I end up going back to P3D for airliner ops. I feel better there. For GA, there are two things that spoiled me in MSFS: the freeware PMS50 GTN and the default G1000 simulations. Somehow the default FS9 GPS does not satisfy me. I purchased from him a couple of his sceneries (Argentina and Colombia). He doesn't have an actual storefront. All the transactions are made via Paypal. Somehow the Donate button allows him to sell without having to set up a merchant account? No excuse but, if he keeps on selling, he'll need to set up an actual online store. If we keep going to photoreal, there's this guy: I actually replaced FCScenery sceneries with Matthias' ones. Somehow they have better coverage, autogen and night lights. Now, if only I could make the ground to stop appearing grainy...
  6. Today
  7. I did; there's a thread over there that's dedicated to visibility, though it seems most folks on it are more concerned about the amount of bloom around the sun lol. But I get the sense that these depictions are in flux, so hopefully improvements coming. Perhaps it warrants another option or slider - I'm personally perfectly content with all the sun bloom in the world as long as visibility distances are rendered correctly. I imagine it's a minority of simmers who enjoy low vis flying or are concerned about it, but to my mind, a sim being able to accurately depict the requested visibility is just a basic function, something any weather depiction system really needs to be able to do. It's infuriated me since MSFS released that you cannot set visibility manually; I mean, you could do this in FS98 and earlier. It's just a ridiculous omission. But I will say that when MSFS live weather renders fog for a METAR specifying very low vis, it does an absolutely superb job. I guess the trick is finding a way to make presets mimic that.
  8. Thanks for this Mod. Absolutely brilliant upgrade for FPS.
  9. Just wondering if anyone is getting weather tonight? It is all clear everywhere. I posted on discord too.
  10. Let them know at Hifi - if they don't already 🙂
  11. Beechcraft stock panels are pretty standard. You can see few photos below standard layout plus some retrofit G5 and G600
  12. I'd have to agree. It's too hard to use atm. Too many drop down boxes. I'd like to see a single panel open up with tabs at the top for the different frequencies. In the main body would be your selections to either say or click on, eg ready for take off. One can only wish though. Atm I don't use it because of the clunkiness.
  13. Yesterday
  14. @Reset XPDR I just switched over to AutoFPS from DynamicLOD 0.3.1 and it seems you've brought this a long way. Thanks!😁
  15. Yeah I've had this issue with all my flights so far, leaving me at certain altitudes way too long on decent. I've started ignoring it after the initial decent clearance and just following the flight plan down, ATC does not yell at you if you do that. Looking at their discord, a quite a few people have this issue.
  16. The planes are all Beechcraft (except the TBM and VelocityXL of course). So naturally some of the gauges are similar. I'm pretty sure the official logos can't be used so typically there's a gentleman who redoes the cockpit with beech logos etc and releases it as a community addon.
  17. Dating back to the initial release of MSFS, Juneau Intl has been afflicted with a persistent unaddressed bug that put the airport in an eternal state of winter year-round...in the middle of summer with an OAT of 25 deg, there was still snow covering the whole airport. Well, whaddya know, setting the wx with ASFS in preset mode fixes this. Just loaded up PAJN (the NSS add-on) with historical wx from last summer (15 Jul 23), and the airport is now depicted in all its green summer glory. Hat tip, Damian and Team HiFi!
  18. I downloaded and installed FSHud beta today, but thought I'd first test this concept with GA aircraft that had flightplans to see if it might recognize and control GA aircraft. To do this, I installed Corsten's GA Mod found here with his instructions: https://flightsim.to/file/51413/gamod-offline-version Once I fired MSFS up, I then set the sim traffic to "off", and when firing up FSHud I then checked the 'bgl' box only, just to test the GA traffic (the mod above disables the default traffic.bgl file and replaces it with its own files that contains only GA aircraft/plans). It takes a few minutes to load, but soon the sky had roughly a dozen or so GA traffic that also appeared in the FSHud app's 'Flight Timetable' section. Since those aircraft appeared in that section, that leads me to believe the app recognizes and controls them as well--hence, one can have GA traffic controlled by FSHud in addition to the user's airline traffic (which, in my case, I then added by also checking the 'FSLTL' box). Ultimately I won't know for sure until I'm actually flying (or taxiing and the ATC actually has me hold short for a GA aircraft--or they hold short for me---for example), but it might be worth checking out. I could be totally wrong, but it looks plausible to me so far since the app "sees" these planes and their flight plans.
  19. I think the main difference outside of trying to blend METAR with overall weather, and it's significant, is the voxel resolution was significantly better early on--not massively so because the performance impacts are large which is perhaps what Asobo did to cope with Xbox's limits in that regard. In many ways overall weather is better now but clouds themselves are less dense as it were, verging on blurry when close up. When MSFS first released I thought it was decent enough already to where it just needed a wee bit more of that voxel density to really begin to make something that can start to mimic RW clouds, emphasis on 'start'. Maybe we'll see some improvement coming from better multithreading in 2024 but that is CPU-oriented and I'm not sure how that will impact cloud rendering using voxel-based clouds which seem like they ought to impact the GPU far more. Here's a shot from pre SU5:
  20. Some of the Western states like Arizona and N.M. are good but the Eastern states like SC and GA, not so much. Poor low altitude textures and coloration, well some feel like landing in a bowl of pea soup. You might try one state before any big investment. I prefer ORBX Global Land Class products just for the appearance. I was wanting to look for a better Photoreal South Carolina, my home state.
  21. I don't think anyone was working 'polishing or fixing' things was something we ever asked of anyone. They decided on their own accord to do this, without any request from us to do this. They were using the FBW code which is to improve the planes, we are grateful because many people enjoy them better, however; Its unfortunate they decided to punish not us, but their fan base with their decision, because frankly our Airbus A330neo has been the most sold product we have ever had, and that's despite no FBW mod that exists, and also the existent free Headwind version which is great. Also we have never been proud of releasing products that require mods so they work properly. We have been upfront and transparent about our products from day one. With our A340 we have allowed raw unedited live-streams with hours of the plane flying, with its issues or not, its with the intention that no one ever feels we are selling you something that appears to be something different than what really is. We love transparency, and if by being transparent we lose customers, so be it. In the end of the day, liveries, mods, etc can be done by anyone, as long as our files are not distributed. We are committed to our customers and we don't punish them for doing legal things with our addons. What they do with our addons is up to them. And we won't be against that. Lots of work was devoted to the A340, and lots of it was under the hood, despite not having our own avionics, believe me we are working hard to get it done soon.
  22. Not really. I'm not sure the control panel really makes that much of a difference...
  23. I have been thinking of getting the Megascenery photoreal products for a while and to combine them with the living airports autogen for specific states. Apart from the coloration issue, how highly would you rate them (i.e. is it worth considering for P3Dv5 or should I get the photoreal elsewhere)?
  24. Yeah I think that is a fair point! Furthermore, I guess the lack of available alternatives on the market makes it possible to get away with such an approach. However, I do think it is possible to email the developer in this case (he answered me really quickly) so that could be an option to request some more information or pictures! 🙂
  25. @Ray Proudfoot Yeah absolutely. I'll give my feedback. I have experience with PMDG (777, 747, 737), which are just phenomenal. I've flown 2 of those extensively in real life, and the systems are bang on. I'm not overly "Up to speed" on the G1000 in the DA62. So I'll have a play with that over the next few weeks and get back to you. Thanks again for all your help Ray. Kind regards, Mort
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